rename ExampleInterface -> CommonExampleInterface to be a little bit more consistent in 'CommonInterfaces' naming

This commit is contained in:
erwin coumans
2015-04-29 13:33:26 -07:00
parent 4ed666a72a
commit 40375983d6
56 changed files with 87 additions and 85 deletions

View File

@@ -34,7 +34,7 @@ class btCollisionShape;
#include "BulletDynamics/ConstraintSolver/btHingeConstraint.h"
#include "BulletDynamics/ConstraintSolver/btSliderConstraint.h"
#include "../CommonInterfaces/ExampleInterface.h"
#include "../CommonInterfaces/CommonExampleInterface.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "btBulletCollisionCommon.h"
#include "../CommonInterfaces/CommonGUIHelperInterface.h"
@@ -43,7 +43,7 @@ class btCollisionShape;
#include "../CommonInterfaces/CommonGraphicsAppInterface.h"
///VehicleDemo shows how to setup and use the built-in raycast vehicle
class ForkLiftDemo : public ExampleInterface
class ForkLiftDemo : public CommonExampleInterface
{
public:
@@ -1303,7 +1303,7 @@ btRigidBody* ForkLiftDemo::localCreateRigidBody(btScalar mass, const btTransform
return body;
}
ExampleInterface* ForkLiftCreateFunc(struct PhysicsInterface* pint, struct GUIHelperInterface* helper, int option)
CommonExampleInterface* ForkLiftCreateFunc(struct PhysicsInterface* pint, struct GUIHelperInterface* helper, int option)
{
return new ForkLiftDemo(helper);
}