One of the last parts of the refactoring (hopefully), made most members of btCollisionObject protected.
Also did some work on improving the constraint solver.
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@@ -12,7 +12,6 @@ subject to the following restrictions:
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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//#define USE_KINEMATIC_GROUND 1
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//#define PRINT_CONTACT_STATISTICS 1
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//#define REGISTER_CUSTOM_COLLISION_ALGORITHM 1
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@@ -82,7 +81,7 @@ btCollisionShape* shapePtr[numShapes] =
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///Please don't make the box sizes larger then 1000: the collision detection will be inaccurate.
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///See http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=346
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#define USE_GROUND_PLANE 1
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//#define USE_GROUND_PLANE 1
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#ifdef USE_GROUND_PLANE
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new btStaticPlaneShape(btVector3(0,1,0),10),
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#else
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@@ -164,6 +163,19 @@ void CcdPhysicsDemo::clientMoveAndDisplay()
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if (m_dynamicsWorld)
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{
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//swap solver
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#ifdef COMPARE_WITH_QUICKSTEP
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if (m_debugMode & btIDebugDraw::DBG_DisableBulletLCP)
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{
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m_dynamicsWorld->setConstraintSolver( new OdeConstraintSolver());
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} else
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{
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m_dynamicsWorld->setConstraintSolver( new btSequentialImpulseConstraintSolver());
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}
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#endif //COMPARE_WITH_QUICKSTEP
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//during idle mode, just run 1 simulation step maximum
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int maxSimSubSteps = m_idle ? 1 : 1;
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if (m_idle)
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@@ -356,10 +368,10 @@ void CcdPhysicsDemo::initPhysics()
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// Only do CCD if motion in one timestep (1.f/60.f) exceeds CUBE_HALF_EXTENTS
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body->m_ccdSquareMotionThreshold = CUBE_HALF_EXTENTS;
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body->setCcdSquareMotionThreshold( CUBE_HALF_EXTENTS );
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//Experimental: better estimation of CCD Time of Impact:
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body->m_ccdSweptSphereRadius = 0.2*CUBE_HALF_EXTENTS;
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body->setCcdSweptSphereRadius( 0.2*CUBE_HALF_EXTENTS );
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#ifdef USER_DEFINED_FRICTION_MODEL
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///Advanced use: override the friction solver
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