One of the last parts of the refactoring (hopefully), made most members of btCollisionObject protected.
Also did some work on improving the constraint solver.
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@@ -14,8 +14,8 @@ subject to the following restrictions:
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*/
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#ifndef DISCRETE_COLLISION_DETECTOR_INTERFACE_H
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#define DISCRETE_COLLISION_DETECTOR_INTERFACE_H
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#ifndef DISCRETE_COLLISION_DETECTOR1_INTERFACE_H
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#define DISCRETE_COLLISION_DETECTOR1_INTERFACE_H
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#include "LinearMath/btTransform.h"
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#include "LinearMath/btVector3.h"
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@@ -84,4 +84,4 @@ struct btStorageResult : public btDiscreteCollisionDetectorInterface::Result
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}
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};
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#endif //DISCRETE_COLLISION_DETECTOR_INTERFACE_H
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#endif //DISCRETE_COLLISION_DETECTOR_INTERFACE1_H
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