+ CMake build system fix under Windows: don't define _WINDOWS to allow Glut console demo to build properly
+ Allow user to enable useConvexConservativeDistanceUtil . Use dynamicsWorld->getDispatchInfo().m_useConvexConservativeDistanceUtil = true; (see Demos/Benchmarks/Benchmark4 (convex objects falling down) + Fix for plane drawing (just wire-frame) + Gimpact: use collision margin of 0.07 for demo (because BULLET_TRIANGLE_COLLISION is used) + replace dot,cross,distance,angle,triple in btVector3 by btDot, btCross,btDistance,btAngle,btDistance to avoid naming conflicts + Some fixes in GJK penetration depth normal direction (broken in a previous commit) + fix in calculateDiffAxisAngleQuaternion to make ConvexConservativeDistanceUtil work properly + allow debug drawing to debug btContinuousConvexCollision + add comment/warning that btTriangleMesh::findOrAddVertex is an internal method, users should use addTriangle instead
This commit is contained in:
@@ -8,8 +8,9 @@ IF (NOT CMAKE_BUILD_TYPE)
|
||||
SET(CMAKE_BUILD_TYPE "Release")
|
||||
ENDIF (NOT CMAKE_BUILD_TYPE)
|
||||
|
||||
|
||||
|
||||
# string (REPLACE "/D_WINDOWS" "" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
|
||||
remove_definitions(-D_WINDOWS )
|
||||
|
||||
IF(COMMAND cmake_policy)
|
||||
cmake_policy(SET CMP0003 NEW)
|
||||
ENDIF(COMMAND cmake_policy)
|
||||
|
||||
Reference in New Issue
Block a user