move CommonRigidBodyMTBase out of interfaces, into MultiThreadedDemo.
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@@ -32,7 +32,6 @@ ADD_LIBRARY(BulletExampleBrowserLib
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GL_ShapeDrawer.cpp
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CollisionShape2TriangleMesh.cpp
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CollisionShape2TriangleMesh.h
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../CommonInterfaces/CommonRigidBodyBase.cpp
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../Utils/b3Clock.cpp
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../Utils/b3Clock.h
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../Utils/b3ResourcePath.cpp
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@@ -200,6 +199,9 @@ SET(BulletExampleBrowser_SRCS
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../ForkLift/ForkLiftDemo.h
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../MultiThreadedDemo/MultiThreadedDemo.cpp
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../MultiThreadedDemo/MultiThreadedDemo.h
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../MultiThreadedDemo/CommonRigidBodyMTBase.cpp
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../MultiThreadedDemo/CommonRigidBodyMTBase.h
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../MultiThreadedDemo/ParallelFor.h
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../Tutorial/Tutorial.cpp
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../Tutorial/Tutorial.h
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../Tutorial/Dof6ConstraintTutorial.cpp
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