apply clang-format (on Mac, slightly different than running it on Windows)
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@@ -347,8 +347,8 @@ int main()
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#endif // _WIN32
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gladLoaderLoadGL();
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#endif
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#endif //B3_USE_GLFW
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//we ned to call glGetError twice, because of some Ubuntu/Intel/OpenGL issue
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#endif //B3_USE_GLFW \
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//we ned to call glGetError twice, because of some Ubuntu/Intel/OpenGL issue
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GLuint err = glGetError();
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err = glGetError();
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