apply clang-format (on Mac, slightly different than running it on Windows)
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clang-format-all.sh
Normal file → Executable file
0
clang-format-all.sh
Normal file → Executable file
@@ -1071,7 +1071,6 @@ void OpenGLGuiHelper::setProjectiveTexture(bool useProjectiveTexture)
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m_data->m_glApp->m_renderer->setProjectiveTexture(useProjectiveTexture);
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}
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void OpenGLGuiHelper::copyCameraImageData(const float viewMatrix[16], const float projectionMatrix[16],
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unsigned char* pixelsRGBA, int rgbaBufferSizeInPixels,
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float* depthBuffer, int depthBufferSizeInPixels,
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@@ -1079,8 +1078,6 @@ void OpenGLGuiHelper::copyCameraImageData(const float viewMatrix[16], const floa
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int startPixelIndex, int destinationWidth,
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int destinationHeight, int* numPixelsCopied)
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{
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int sourceWidth = btMin(destinationWidth, (int)(m_data->m_glApp->m_window->getWidth() * m_data->m_glApp->m_window->getRetinaScale()));
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int sourceHeight = btMin(destinationHeight, (int)(m_data->m_glApp->m_window->getHeight() * m_data->m_glApp->m_window->getRetinaScale()));
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m_data->m_glApp->setViewport(sourceWidth, sourceHeight);
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@@ -1200,7 +1197,8 @@ void OpenGLGuiHelper::copyCameraImageData(const float viewMatrix[16], const floa
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{
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int segMask = sourceRgbaPixelBuffer[sourcePixelIndex + 0] + 256 * (sourceRgbaPixelBuffer[sourcePixelIndex + 1]) + 256 * 256 * (sourceRgbaPixelBuffer[sourcePixelIndex + 2]);
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m_data->m_segmentationMaskBuffer[i + j * destinationWidth] = segMask;
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} else
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}
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else
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{
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m_data->m_segmentationMaskBuffer[i + j * destinationWidth] = -1;
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}
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@@ -1211,7 +1209,6 @@ void OpenGLGuiHelper::copyCameraImageData(const float viewMatrix[16], const floa
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}
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}
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getRenderInterface()->setActiveCamera(oldCam);
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if (1)
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@@ -1222,8 +1219,6 @@ void OpenGLGuiHelper::copyCameraImageData(const float viewMatrix[16], const floa
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getRenderInterface()->updateCamera(dg.upAxis);
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m_data->m_glApp->m_window->startRendering();
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}
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}
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if (pixelsRGBA)
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{
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@@ -309,7 +309,6 @@ SimpleOpenGL3App::SimpleOpenGL3App(const char* title, int width, int height, boo
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m_data = new SimpleInternalData;
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if (windowType == 0)
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{
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m_window = new b3gDefaultOpenGLWindow();
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@@ -925,7 +924,6 @@ SimpleOpenGL3App::~SimpleOpenGL3App()
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delete m_data;
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}
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void SimpleOpenGL3App::setViewport(int width, int height)
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{
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m_data->m_customViewPortWidth = width;
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@@ -933,7 +931,8 @@ void SimpleOpenGL3App::setViewport(int width, int height)
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if (width >= 0)
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{
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glViewport(0, 0, width, height);
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} else
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}
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else
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{
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glViewport(0, 0, m_window->getRetinaScale() * m_instancingRenderer->getScreenWidth(), m_window->getRetinaScale() * m_instancingRenderer->getScreenHeight());
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}
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@@ -1726,7 +1726,6 @@ struct PhysicsServerCommandProcessorInternalData
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}
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#endif //ENABLE_STATIC_GRPC_PLUGIN
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#ifdef STATIC_EGLRENDERER_PLUGIN
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{
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bool initPlugin = false;
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@@ -1735,15 +1734,12 @@ struct PhysicsServerCommandProcessorInternalData
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}
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#endif //STATIC_EGLRENDERER_PLUGIN
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#ifndef SKIP_STATIC_TINYRENDERER_PLUGIN
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{
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int renderPluginId = m_pluginManager.registerStaticLinkedPlugin("tinyRendererPlugin", initPlugin_tinyRendererPlugin, exitPlugin_tinyRendererPlugin, executePluginCommand_tinyRendererPlugin, 0, 0, getRenderInterface_tinyRendererPlugin, 0, 0);
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m_pluginManager.selectPluginRenderer(renderPluginId);
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}
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#endif
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}
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m_vrControllerEvents.init();
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@@ -2743,15 +2739,12 @@ bool PhysicsServerCommandProcessor::processImportedObjects(const char* fileName,
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if (mb)
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mb->setUserIndex2(bodyUniqueId);
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if (mb)
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{
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bodyHandle->m_multiBody = mb;
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m_data->m_sdfRecentLoadedBodies.push_back(bodyUniqueId);
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int segmentationMask = bodyUniqueId;
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{
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@@ -3557,10 +3550,8 @@ bool PhysicsServerCommandProcessor::processRequestCameraImageCommand(const struc
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}
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segmentationMaskBuffer[i] = segMask;
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}
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}
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handled = true;
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m_data->m_guiHelper->debugDisplayCameraImageData(viewMat,
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projMat, pixelRGBA, numRequestedPixels,
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@@ -100,7 +100,6 @@ struct EGLRendererVisualShapeConverterInternalData
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btAlignedObjectArray<unsigned char> m_segmentationMaskSourceRgbaPixelBuffer;
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btAlignedObjectArray<float> m_segmentationMaskSourceDepthBuffer;
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btAlignedObjectArray<int> m_graphicsIndexToSegmentationMask;
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btHashMap<btHashInt, EGLRendererObjectArray*> m_swRenderInstances;
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@@ -805,8 +804,6 @@ void EGLRendererVisualShapeConverter::convertVisualShapes(
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}
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}
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m_data->m_instancingRenderer->writeTransforms();
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}
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}
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@@ -1001,15 +998,12 @@ void EGLRendererVisualShapeConverter::copyCameraImageDataGL(
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int sourceWidth = btMin(destinationWidth, (int)(m_data->m_window->getWidth() * m_data->m_window->getRetinaScale()));
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int sourceHeight = btMin(destinationHeight, (int)(m_data->m_window->getHeight() * m_data->m_window->getRetinaScale()));
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int numTotalPixels = (*widthPtr) * (*heightPtr);
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int numRemainingPixels = numTotalPixels - startPixelIndex;
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int numBytesPerPixel = 4; //RGBA
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int numRequestedPixels = btMin(rgbaBufferSizeInPixels, numRemainingPixels);
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if (numRequestedPixels)
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{
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if (startPixelIndex == 0)
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{
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glViewport(0, 0, sourceWidth, sourceHeight);
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@@ -1069,12 +1063,9 @@ void EGLRendererVisualShapeConverter::copyCameraImageDataGL(
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b3Assert(glstat == GL_NO_ERROR);
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}
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}
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}
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}
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m_data->m_rgbaPixelBuffer1.resize((*widthPtr) * (*heightPtr) * numBytesPerPixel);
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m_data->m_depthBuffer1.resize((*widthPtr) * (*heightPtr));
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//rescale and flip
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@@ -1141,13 +1132,10 @@ void EGLRendererVisualShapeConverter::copyCameraImageDataGL(
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glstat = glGetError();
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b3Assert(glstat == GL_NO_ERROR);
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}
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}
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}
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}
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m_data->m_segmentationMaskBuffer.resize(destinationWidth * destinationHeight, -1);
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//rescale and flip
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@@ -1172,7 +1160,8 @@ void EGLRendererVisualShapeConverter::copyCameraImageDataGL(
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{
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int segMask = m_data->m_segmentationMaskSourceRgbaPixelBuffer[sourcePixelIndex + 0] + 256 * (m_data->m_segmentationMaskSourceRgbaPixelBuffer[sourcePixelIndex + 1]) + 256 * 256 * (m_data->m_segmentationMaskSourceRgbaPixelBuffer[sourcePixelIndex + 2]);
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m_data->m_segmentationMaskBuffer[i + j * destinationWidth] = segMask;
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} else
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}
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else
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{
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m_data->m_segmentationMaskBuffer[i + j * destinationWidth] = -1;
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}
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@@ -1181,7 +1170,6 @@ void EGLRendererVisualShapeConverter::copyCameraImageDataGL(
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}
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}
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glViewport(0, 0, m_data->m_window->getWidth() * m_data->m_window->getRetinaScale(), m_data->m_window->getHeight() * m_data->m_window->getRetinaScale());
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}
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if (pixelsRGBA)
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{
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@@ -1204,7 +1192,6 @@ void EGLRendererVisualShapeConverter::copyCameraImageDataGL(
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BT_PROFILE("copy segmentation mask buffer pixels");
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for (int i = 0; i < numRequestedPixels; i++)
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{
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int graphicsIndexSegMask = m_data->m_segmentationMaskBuffer[i + startPixelIndex];
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int segMask = -1;
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if (graphicsIndexSegMask >= 0 && graphicsIndexSegMask < m_data->m_graphicsIndexToSegmentationMask.size())
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@@ -1227,8 +1214,6 @@ void EGLRendererVisualShapeConverter::copyCameraImageDataGL(
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*numPixelsCopied = numRequestedPixels;
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}
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}
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}
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void EGLRendererVisualShapeConverter::copyCameraImageData(unsigned char* pixelsRGBA, int rgbaBufferSizeInPixels,
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@@ -799,7 +799,7 @@ extern "C"
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};
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#endif
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#ifndef stbtt_vertex // you can predefine this to use different values
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#ifndef stbtt_vertex // you can predefine this to use different values \
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// (we share this with other code at RAD)
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#define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
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typedef struct
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@@ -707,7 +707,7 @@ extern "C"
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};
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#endif
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#ifndef stbtt_vertex // you can predefine this to use different values
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#ifndef stbtt_vertex // you can predefine this to use different values \
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// (we share this with other code at RAD)
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#define stbtt_vertex_type short // can't use stbtt_int16 because that's not visible in the header file
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typedef struct
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@@ -292,8 +292,8 @@ btCollisionShape* btCollisionWorldImporter::convertCollisionShape(btCollisionSha
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}
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break;
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}
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#endif //SUPPORT_GIMPACT_SHAPE_IMPORT
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//The btCapsuleShape* API has issue passing the margin/scaling/halfextents unmodified through the API
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#endif //SUPPORT_GIMPACT_SHAPE_IMPORT \
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//The btCapsuleShape* API has issue passing the margin/scaling/halfextents unmodified through the API \
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//so deal with this
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case CAPSULE_SHAPE_PROXYTYPE:
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{
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@@ -347,7 +347,7 @@ int main()
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#endif // _WIN32
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gladLoaderLoadGL();
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#endif
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#endif //B3_USE_GLFW
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#endif //B3_USE_GLFW \
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//we ned to call glGetError twice, because of some Ubuntu/Intel/OpenGL issue
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GLuint err = glGetError();
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@@ -4428,7 +4428,7 @@ UnitTestImpl::UnitTestImpl(UnitTest* parent)
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: parent_(parent),
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#ifdef _MSC_VER
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#pragma warning(push) // Saves the current warning state.
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#pragma warning(disable : 4355) // Temporarily disables warning 4355
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#pragma warning(disable : 4355) // Temporarily disables warning 4355 \
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// (using this in initializer).
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default_global_test_part_result_reporter_(this),
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default_per_thread_test_part_result_reporter_(this),
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