approximate face contact WIP

This commit is contained in:
Xuchen Han
2019-11-12 11:50:47 -08:00
parent 794614f269
commit 42b5c93bad
3 changed files with 46 additions and 20 deletions

View File

@@ -117,7 +117,7 @@ void btSoftBody::initDefaults()
m_restLengthScale = btScalar(1.0);
m_dampingCoefficient = 1;
m_sleepingThreshold = 0.1;
m_useFaceContact = false;
m_useFaceContact = true;
m_useSelfCollision = false;
m_collisionFlags = 0;
}
@@ -2443,7 +2443,7 @@ static void getBarycentric(const btVector3& p, btVector3& a, btVector3& b, btVec
//
bool btSoftBody::checkDeformableFaceContact(const btCollisionObjectWrapper* colObjWrap,
const Face& f,
Face& f,
btVector3& contact_point,
btVector3& bary,
btScalar margin,
@@ -2454,26 +2454,46 @@ bool btSoftBody::checkDeformableFaceContact(const btCollisionObjectWrapper* colO
const btCollisionObject* tmpCollisionObj = colObjWrap->getCollisionObject();
// use the position x_{n+1}^* = x_n + dt * v_{n+1}^* where v_{n+1}^* = v_n + dtg for collision detect
// but resolve contact at x_n
btTransform wtr = (predict) ?
(colObjWrap->m_preTransform != NULL ? tmpCollisionObj->getInterpolationWorldTransform()*(*colObjWrap->m_preTransform) : tmpCollisionObj->getInterpolationWorldTransform())
: colObjWrap->getWorldTransform();
btGjkEpaSolver2::sResults results;
btTransform triangle_transform;
triangle_transform.setIdentity();
triangle_transform.setOrigin(f.m_n[0]->m_x);
btTriangleShape triangle(btVector3(0,0,0), f.m_n[1]->m_x-f.m_n[0]->m_x, f.m_n[2]->m_x-f.m_n[0]->m_x);
btVector3 guess(0,0,0);
const btConvexShape* csh = static_cast<const btConvexShape*>(shp);
btGjkEpaSolver2::SignedDistance(&triangle, triangle_transform, csh, wtr, guess, results);
btScalar dst = results.distance - margin;
contact_point = results.witnesses[0];
getBarycentric(contact_point, f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, bary);
// btTransform wtr = (predict) ?
// (colObjWrap->m_preTransform != NULL ? tmpCollisionObj->getInterpolationWorldTransform()*(*colObjWrap->m_preTransform) : tmpCollisionObj->getInterpolationWorldTransform())
// : colObjWrap->getWorldTransform();
const btTransform& wtr = colObjWrap->getWorldTransform();
btScalar dst;
// if (f.m_pcontact[3] != 0)
if (0)
{
for (int i = 0; i < 3; ++i)
bary[i] = f.m_pcontact[i];
contact_point = BaryEval(f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, bary);
dst = m_worldInfo->m_sparsesdf.Evaluate(
wtr.invXform(contact_point),
shp,
nrm,
margin);
nrm = wtr.getBasis() * nrm;
// use cached contact point
}
else
{
btGjkEpaSolver2::sResults results;
btTransform triangle_transform;
triangle_transform.setIdentity();
triangle_transform.setOrigin(f.m_n[0]->m_x);
btTriangleShape triangle(btVector3(0,0,0), f.m_n[1]->m_x-f.m_n[0]->m_x, f.m_n[2]->m_x-f.m_n[0]->m_x);
btVector3 guess(0,0,0);
const btConvexShape* csh = static_cast<const btConvexShape*>(shp);
btGjkEpaSolver2::SignedDistance(&triangle, triangle_transform, csh, wtr, guess, results);
dst = results.distance - margin;
contact_point = results.witnesses[0];
getBarycentric(contact_point, f.m_n[0]->m_x, f.m_n[1]->m_x, f.m_n[2]->m_x, bary);
nrm = results.normal;
for (int i = 0; i < 3; ++i)
f.m_pcontact[i] = bary[i];
}
if (!predict)
{
cti.m_colObj = colObjWrap->getCollisionObject();
// cti.m_normal = wtr.getBasis() * results.normal;
cti.m_normal = results.normal;
cti.m_normal = nrm;
cti.m_offset = dst;
}
if (dst < 0)