updated VehicleDemo to show Z as up-axis, rather then Y.

proper gravity for BspDemo
This commit is contained in:
ejcoumans
2006-11-09 19:55:14 +00:00
parent a42718f753
commit 442ce2ec09
2 changed files with 91 additions and 21 deletions

View File

@@ -134,7 +134,7 @@ void BspDemo::initPhysics(char* bspfilename)
///Setup a Physics Simulation Environment
m_dynamicsWorld = new btDiscreteDynamicsWorld();
m_dynamicsWorld->setGravity(-m_cameraUp);
m_dynamicsWorld->setGravity(-m_cameraUp * 10);
#ifdef QUAKE_BSP_IMPORTING