Collision flag CF_DISABLE_SPU_COLLISION_PROCESSING can be combined with other flags (avoids SPU/parallel collision dispatch)
Fix for MinGW32 build
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@@ -40,6 +40,7 @@ subject to the following restrictions:
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#include <GL/gl.h>
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#include <GL/glu.h>
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#else
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#include <GL/gl.h>
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#include <GL/glut.h>
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#endif
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#endif
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