Merge pull request #2509 from xhan0619/separate-bending-stiffness
Separate in-plane and bending stiffness for mass spring model
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@@ -8069,7 +8069,7 @@ bool PhysicsServerCommandProcessor::processLoadSoftBodyCommand(const struct Shar
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{
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collisionMargin = clientCmd.m_loadSoftBodyArguments.m_collisionMargin;
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}
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btScalar spring_bending_stiffness = 0;
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{
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btSoftBody* psb = NULL;
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@@ -8136,7 +8136,7 @@ bool PhysicsServerCommandProcessor::processLoadSoftBodyCommand(const struct Shar
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}
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}
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#ifndef SKIP_DEFORMABLE_BODY
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btScalar spring_elastic_stiffness, spring_damping_stiffness;
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btScalar spring_elastic_stiffness, spring_damping_stiffness;
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if (clientCmd.m_updateFlags & LOAD_SOFT_BODY_ADD_MASS_SPRING_FORCE)
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{
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btDeformableMultiBodyDynamicsWorld* deformWorld = getDeformableWorld();
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@@ -8144,7 +8144,11 @@ bool PhysicsServerCommandProcessor::processLoadSoftBodyCommand(const struct Shar
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{
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spring_elastic_stiffness = clientCmd.m_loadSoftBodyArguments.m_springElasticStiffness;
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spring_damping_stiffness = clientCmd.m_loadSoftBodyArguments.m_springDampingStiffness;
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btDeformableLagrangianForce* springForce = new btDeformableMassSpringForce(spring_elastic_stiffness, spring_damping_stiffness, false);
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if (clientCmd.m_updateFlags & LOAD_SOFT_BODY_ADD_BENDING_SPRINGS)
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{
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spring_bending_stiffness = clientCmd.m_loadSoftBodyArguments.m_springBendingStiffness;
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}
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btDeformableLagrangianForce* springForce = new btDeformableMassSpringForce(spring_elastic_stiffness, spring_damping_stiffness, false, spring_bending_stiffness);
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deformWorld->addForce(psb, springForce);
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m_data->m_lf.push_back(springForce);
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}
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@@ -8177,12 +8181,16 @@ bool PhysicsServerCommandProcessor::processLoadSoftBodyCommand(const struct Shar
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deformWorld->addForce(psb, neohookeanForce);
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m_data->m_lf.push_back(neohookeanForce);
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}
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btScalar spring_elastic_stiffness, spring_damping_stiffness;
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btScalar spring_elastic_stiffness, spring_damping_stiffness;
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if (clientCmd.m_updateFlags & LOAD_SOFT_BODY_ADD_MASS_SPRING_FORCE)
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{
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spring_elastic_stiffness = clientCmd.m_loadSoftBodyArguments.m_springElasticStiffness;
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spring_damping_stiffness = clientCmd.m_loadSoftBodyArguments.m_springDampingStiffness;
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btDeformableLagrangianForce* springForce = new btDeformableMassSpringForce(spring_elastic_stiffness, spring_damping_stiffness, true);
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if (clientCmd.m_updateFlags & LOAD_SOFT_BODY_ADD_BENDING_SPRINGS)
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{
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spring_bending_stiffness = clientCmd.m_loadSoftBodyArguments.m_springBendingStiffness;
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}
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btDeformableLagrangianForce* springForce = new btDeformableMassSpringForce(spring_elastic_stiffness, spring_damping_stiffness, true, spring_bending_stiffness);
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deformWorld->addForce(psb, springForce);
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m_data->m_lf.push_back(springForce);
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}
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@@ -8257,19 +8265,18 @@ bool PhysicsServerCommandProcessor::processLoadSoftBodyCommand(const struct Shar
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friction_coeff = loadSoftBodyArgs.m_frictionCoeff;
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}
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psb->m_cfg.kDF = friction_coeff;
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bool use_bending_spring = true;
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bool use_bending_spring = false;
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if (clientCmd.m_updateFlags & LOAD_SOFT_BODY_ADD_BENDING_SPRINGS)
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{
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use_bending_spring = loadSoftBodyArgs.m_useBendingSprings;
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use_bending_spring = loadSoftBodyArgs.m_useBendingSprings;
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if (use_bending_spring)
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{
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psb->generateBendingConstraints(2);
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}
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}
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btSoftBody::Material* pm = psb->appendMaterial();
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pm->m_flags -= btSoftBody::fMaterial::DebugDraw;
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if (use_bending_spring)
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{
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psb->generateBendingConstraints(2,pm);
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}
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// turn on the collision flag for deformable
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// collision between deformable and rigid
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psb->m_cfg.collisions = btSoftBody::fCollision::SDF_RD;
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