fixed some issue, to make GCC happy
This commit is contained in:
@@ -574,7 +574,7 @@ class NxQuat
|
||||
z = z * sin_theta_over_two;
|
||||
}
|
||||
|
||||
void NxQuat::multiply(const NxQuat& left, const btVector3& right)
|
||||
void multiply(const NxQuat& left, const btVector3& right)
|
||||
{
|
||||
float a,b,c,d;
|
||||
|
||||
@@ -589,7 +589,7 @@ void NxQuat::multiply(const NxQuat& left, const btVector3& right)
|
||||
z = d;
|
||||
}
|
||||
|
||||
void NxQuat::rotate(btVector3 & v) const
|
||||
void rotate(btVector3 & v) const
|
||||
{
|
||||
NxQuat myInverse;
|
||||
myInverse.x = -x;
|
||||
@@ -606,7 +606,7 @@ void NxQuat::rotate(btVector3 & v) const
|
||||
}
|
||||
|
||||
float x,y,z,w;
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
static void MotionCallback(int x, int y)
|
||||
|
||||
Reference in New Issue
Block a user