updated autogenerated msvc projectfiles, minor fix in Gimpact/btGImpactShape.h (shapeType) and btWin32ThreadInterface.
This commit is contained in:
@@ -47,11 +47,11 @@ RSC=rc.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\BulletMultiThreaded"
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /Gy /GF /MD /Ob2 /Og /Oi /Ot /Oy /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\src\BulletMultiThreaded"
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# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletmultithreaded\libbulletmultithreaded.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\BulletMultiThreaded"
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# ADD RSC /l 0x409 /fo".\..\..\out\release6\build\libbulletmultithreaded\libbulletmultithreaded.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\src\BulletMultiThreaded"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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@@ -76,11 +76,11 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\BulletMultiThreaded"
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\src\BulletMultiThreaded"
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# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /fo".\..\..\out\release_dll6\build\libbulletmultithreaded\libbulletmultithreaded.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\BulletMultiThreaded"
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# ADD RSC /l 0x409 /fo".\..\..\out\release_dll6\build\libbulletmultithreaded\libbulletmultithreaded.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\src\BulletMultiThreaded"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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@@ -105,11 +105,11 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "BT_USE_DOUBLE_PRECISION" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\BulletMultiThreaded"
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_LIB" /D "_MT" /D "_MBCS" /D "NDEBUG" /D "BT_USE_DOUBLE_PRECISION" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\src\BulletMultiThreaded"
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# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "NDEBUG" /D "BT_USE_DOUBLE_PRECISION" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /fo".\..\..\out\release_dbl6\build\libbulletmultithreaded\libbulletmultithreaded.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\BulletMultiThreaded"
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# ADD RSC /l 0x409 /fo".\..\..\out\release_dbl6\build\libbulletmultithreaded\libbulletmultithreaded.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\src\BulletMultiThreaded"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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@@ -134,11 +134,11 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\BulletMultiThreaded"
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /GR /MDd /ZI /Od /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\src\BulletMultiThreaded"
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# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletmultithreaded\libbulletmultithreaded.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\BulletMultiThreaded"
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# ADD RSC /l 0x409 /fo".\..\..\out\debug6\build\libbulletmultithreaded\libbulletmultithreaded.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\src\BulletMultiThreaded"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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@@ -163,11 +163,11 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\BulletMultiThreaded"
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\src\BulletMultiThreaded"
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# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /fo".\..\..\out\debug_dll6\build\libbulletmultithreaded\libbulletmultithreaded.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\BulletMultiThreaded"
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# ADD RSC /l 0x409 /fo".\..\..\out\debug_dll6\build\libbulletmultithreaded\libbulletmultithreaded.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\src\BulletMultiThreaded"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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@@ -192,11 +192,11 @@ LINK32=link.exe
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /vmb /vms /W3 /Gm /G5 /D "WIN32" /FD /c
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "BT_USE_DOUBLE_PRECISION" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\Extras\BulletMultiThreaded"
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# ADD CPP /nologo /vmb /vms /W3 /Gm /G5 /FD /c /D "_LIB" /D "_MT" /D "_MBCS" /D "_DEBUG" /D "BT_USE_DOUBLE_PRECISION" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE" /D "WIN32" /I "." /I "..\.." /I "..\..\src" /I "..\..\src\BulletMultiThreaded"
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# ADD BASE MTL /nologo /mktyplib203 /o "NUL" /win32
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# ADD MTL /nologo /mktyplib203 /o "NUL" /win32 /D "_DEBUG" /D "BT_USE_DOUBLE_PRECISION" /D "_LIB" /D "_WINDOWS" /D "_CRT_SECURE_NO_DEPRECATE" /D "_CRT_NONSTDC_NO_DEPRECATE"
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# ADD BASE RSC /l 0x409
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# ADD RSC /l 0x409 /fo".\..\..\out\debug_dbl6\build\libbulletmultithreaded\libbulletmultithreaded.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\Extras\BulletMultiThreaded"
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# ADD RSC /l 0x409 /fo".\..\..\out\debug_dbl6\build\libbulletmultithreaded\libbulletmultithreaded.res" /i "." /i "..\.." /i "..\..\src" /i "..\..\src\BulletMultiThreaded"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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@@ -222,95 +222,95 @@ LINK32=link.exe
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\btThreadSupportInterface.cpp
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SOURCE=..\..\src\BulletMultiThreaded\btThreadSupportInterface.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\PosixThreadSupport.cpp
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SOURCE=..\..\src\BulletMultiThreaded\PosixThreadSupport.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SequentialThreadSupport.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SequentialThreadSupport.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuBatchRaycaster.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuBatchRaycaster.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuCollisionObjectWrapper.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuCollisionTaskProcess.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuCollisionTaskProcess.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuContactManifoldCollisionAlgorithm.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuFakeDma.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuFakeDma.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuGatheringCollisionDispatcher.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuGatheringCollisionDispatcher.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuLibspe2Support.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuLibspe2Support.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuEpaPenetrationDepthSolver.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuEpaPenetrationDepthSolver.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGjkEpa2.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGjkEpa2.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGjkPairDetector.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGjkPairDetector.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuVoronoiSimplexSolver.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuVoronoiSimplexSolver.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuParallelSolver.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuParallelSolver.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuRaycastTaskProcess.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuRaycastTaskProcess.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuSampleTaskProcess.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuSampleTaskProcess.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuSolverTask\SpuParallellSolverTask.cpp
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SOURCE=..\..\src\BulletMultiThreaded\SpuSolverTask\SpuParallellSolverTask.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\Win32ThreadSupport.cpp
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SOURCE=..\..\src\BulletMultiThreaded\Win32ThreadSupport.cpp
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# End Source File
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# End Group
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# Begin Group "Header Files"
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@@ -318,51 +318,51 @@ SOURCE=..\..\Extras\BulletMultiThreaded\Win32ThreadSupport.cpp
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# PROP Default_Filter ""
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.h
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuCollisionShapes.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.h
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuContactResult.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuConvexPenetrationDepthSolver.h
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuConvexPenetrationDepthSolver.h
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# End Source File
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# Begin Source File
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||||
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuEpaPenetrationDepthSolver.h
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuEpaPenetrationDepthSolver.h
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# End Source File
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# Begin Source File
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||||
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||||
SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.h
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGatheringCollisionTask.h
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# End Source File
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# Begin Source File
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||||
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||||
SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGjkEpa2.h
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGjkEpa2.h
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# End Source File
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# Begin Source File
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||||
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGjkPairDetector.h
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuGjkPairDetector.h
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# End Source File
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# Begin Source File
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||||
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuLocalSupport.h
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuLocalSupport.h
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# End Source File
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# Begin Source File
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||||
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.h
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuMinkowskiPenetrationDepthSolver.h
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# End Source File
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# Begin Source File
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||||
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuPreferredPenetrationDirections.h
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# End Source File
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# Begin Source File
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||||
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SOURCE=..\..\Extras\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuVoronoiSimplexSolver.h
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SOURCE=..\..\src\BulletMultiThreaded\SpuNarrowPhaseCollisionTask\SpuVoronoiSimplexSolver.h
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# End Source File
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# Begin Source File
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||||
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||||
SOURCE=..\..\Extras\BulletMultiThreaded\SpuSolverTask\SpuParallellSolverTask.h
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SOURCE=..\..\src\BulletMultiThreaded\SpuSolverTask\SpuParallellSolverTask.h
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# End Source File
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||||
# End Group
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||||
# End Target
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||||
|
||||
Reference in New Issue
Block a user