fix windows build for b3ResourcePath
replace print -> b3Printf in URDF2Bullet.cpp
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@@ -234,7 +234,7 @@ void ImportUrdfSetup::initPhysics()
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//todo: move these internal API called inside the 'ConvertURDF2Bullet' call, hidden from the user
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int rootLinkIndex = u2b.getRootLinkIndex();
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printf("urdf root link index = %d\n",rootLinkIndex);
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b3Printf("urdf root link index = %d\n",rootLinkIndex);
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MyMultiBodyCreator creation(m_guiHelper);
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ConvertURDF2Bullet(u2b,creation, identityTrans,m_dynamicsWorld,m_useMultiBody,u2b.getPathPrefix());
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