Added a refit to the quantized stackless tree, with updated ConcaveDemo.
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@@ -44,6 +44,7 @@ public:
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virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
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void refitTree();
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//debugging
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virtual char* getName()const {return "BVHTRIANGLEMESH";}
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