Merge pull request #947 from erwincoumans/master
[pybullet] add some out-of-bounds checks, reduce run-time memory allocations
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@@ -24,6 +24,8 @@ subject to the following restrictions:
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#include "BulletCollision/CollisionDispatch/btManifoldResult.h"
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#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"
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//USE_LOCAL_STACK will avoid most (often all) dynamic memory allocations due to resizing in processCollision and MycollideTT
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#define USE_LOCAL_STACK 1
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btShapePairCallback gCompoundCompoundChildShapePairCallback = 0;
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@@ -251,7 +253,12 @@ static inline void MycollideTT( const btDbvtNode* root0,
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int depth=1;
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int treshold=btDbvt::DOUBLE_STACKSIZE-4;
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btAlignedObjectArray<btDbvt::sStkNN> stkStack;
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#ifdef USE_LOCAL_STACK
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ATTRIBUTE_ALIGNED16(btDbvt::sStkNN localStack[btDbvt::DOUBLE_STACKSIZE]);
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stkStack.initializeFromBuffer(&localStack,btDbvt::DOUBLE_STACKSIZE,btDbvt::DOUBLE_STACKSIZE);
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#else
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stkStack.resize(btDbvt::DOUBLE_STACKSIZE);
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#endif
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stkStack[0]=btDbvt::sStkNN(root0,root1);
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do {
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btDbvt::sStkNN p=stkStack[--depth];
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@@ -329,6 +336,10 @@ void btCompoundCompoundCollisionAlgorithm::processCollision (const btCollisionOb
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{
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int i;
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btManifoldArray manifoldArray;
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#ifdef USE_LOCAL_STACK
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btPersistentManifold localManifolds[4];
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manifoldArray.initializeFromBuffer(&localManifolds,0,4);
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#endif
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btSimplePairArray& pairs = m_childCollisionAlgorithmCache->getOverlappingPairArray();
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for (i=0;i<pairs.size();i++)
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{
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@@ -332,10 +332,10 @@ struct MultiBodyInplaceSolverIslandCallback : public btSimulationIslandManager::
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}
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}
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if (m_solverInfo->m_minimumSolverBatchSize<=1)
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{
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m_solver->solveGroup( bodies,numBodies,manifolds, numManifolds,startConstraint,numCurConstraints,*m_solverInfo,m_debugDrawer,m_dispatcher);
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} else
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//if (m_solverInfo->m_minimumSolverBatchSize<=1)
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//{
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// m_solver->solveGroup( bodies,numBodies,manifolds, numManifolds,startConstraint,numCurConstraints,*m_solverInfo,m_debugDrawer,m_dispatcher);
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//} else
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{
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for (i=0;i<numBodies;i++)
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