Enable MPR by default
Add the contact point from MPR, in addition to SAT/clipping contacts. Added a new kernel to clear/reset the number of contacts in pairs (stored in the z component) Always sample unit sphere directions, if there are more edge-edge combinations than unit sphere directions (162 by default) Remember last running demo for Bullet 3 (and save it in a text file, Bullet Enable the testFileFracture.bullet in the Bullet2FileDemo
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@@ -16,8 +16,7 @@ subject to the following restrictions:
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bool findSeparatingAxisOnGpu = true;
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bool splitSearchSepAxisConcave = false;
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bool splitSearchSepAxisConvex = true;
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bool useMprGpu = false;//use mpr for edge-edge (+contact point) or sat. Needs testing on main OpenCL platforms, before enabling...
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bool useUnitDirections = false;
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bool useMprGpu = true;//use mpr for edge-edge (+contact point) or sat. Needs testing on main OpenCL platforms, before enabling...
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bool bvhTraversalKernelGPU = true;
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bool findConcaveSeparatingAxisKernelGPU = true;
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bool clipConcaveFacesAndFindContactsCPU = false;//false;//true;
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@@ -136,8 +135,7 @@ m_unitSphereDirections(m_context,m_queue)
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// sprintf(flags,"-g -s \"%s\"","C:/develop/bullet3_experiments2/opencl/gpu_narrowphase/kernels/sat.cl");
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//#endif
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m_mprPenetrationKernel = 0;
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m_findSeparatingAxisUnitSphereKernel = 0;
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if (useMprGpu||useUnitDirections)
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if (useMprGpu)
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{
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cl_program mprProg = b3OpenCLUtils::compileCLProgramFromString(m_context,m_device,mprSrc,&errNum,flags,BT_NARROWPHASE_MPR_PATH);
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b3Assert(errNum==CL_SUCCESS);
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@@ -146,9 +144,6 @@ m_unitSphereDirections(m_context,m_queue)
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b3Assert(m_mprPenetrationKernel);
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b3Assert(errNum==CL_SUCCESS);
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m_findSeparatingAxisUnitSphereKernel = b3OpenCLUtils::compileCLKernelFromString(m_context, m_device,mprSrc, "findSeparatingAxisUnitSphereKernel",&errNum,mprProg );
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b3Assert(m_findSeparatingAxisUnitSphereKernel);
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b3Assert(errNum==CL_SUCCESS);
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int numDirections = sizeof(unitSphere162)/sizeof(b3Vector3);
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m_unitSphereDirections.resize(numDirections);
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@@ -290,8 +285,6 @@ GpuSatCollision::~GpuSatCollision()
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if (m_mprPenetrationKernel)
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clReleaseKernel(m_mprPenetrationKernel);
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if (m_findSeparatingAxisUnitSphereKernel)
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clReleaseKernel(m_findSeparatingAxisUnitSphereKernel);
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if (m_findSeparatingAxisKernel)
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clReleaseKernel(m_findSeparatingAxisKernel);
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@@ -3169,7 +3162,7 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
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}
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}
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// else
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if (1)
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{
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@@ -3200,35 +3193,8 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
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}
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int numDirections = sizeof(unitSphere162)/sizeof(b3Vector3);
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if (useUnitDirections)
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{
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B3_PROFILE("findSeparatingAxisUnitSphereKernel");
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b3BufferInfoCL bInfo[] = {
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b3BufferInfoCL( pairs->getBufferCL(), true ),
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b3BufferInfoCL( bodyBuf->getBufferCL(),true),
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b3BufferInfoCL( gpuCollidables.getBufferCL(),true),
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b3BufferInfoCL( convexData.getBufferCL(),true),
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b3BufferInfoCL( gpuVertices.getBufferCL(),true),
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b3BufferInfoCL( m_unitSphereDirections.getBufferCL(),true),
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b3BufferInfoCL( m_sepNormals.getBufferCL()),
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b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL()),
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b3BufferInfoCL( m_dmins.getBufferCL())
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};
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b3LauncherCL launcher(m_queue, m_findSeparatingAxisUnitSphereKernel,"findSeparatingAxisUnitSphereKernel");
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launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
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int numDirections = sizeof(unitSphere162)/sizeof(b3Vector3);
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launcher.setConst( numDirections);
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launcher.setConst( nPairs );
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int num = nPairs;
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launcher.launch1D( num);
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clFinish(m_queue);
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} else
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{
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B3_PROFILE("findSeparatingAxisEdgeEdgeKernel");
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b3BufferInfoCL bInfo[] = {
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@@ -3243,11 +3209,14 @@ void GpuSatCollision::computeConvexConvexContactsGPUSAT( b3OpenCLArray<b3Int4>*
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b3BufferInfoCL( clAabbsWorldSpace.getBufferCL(),true),
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b3BufferInfoCL( m_sepNormals.getBufferCL()),
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b3BufferInfoCL( m_hasSeparatingNormals.getBufferCL()),
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b3BufferInfoCL( m_dmins.getBufferCL())
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b3BufferInfoCL( m_dmins.getBufferCL()),
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b3BufferInfoCL( m_unitSphereDirections.getBufferCL(),true)
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};
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b3LauncherCL launcher(m_queue, m_findSeparatingAxisEdgeEdgeKernel,"findSeparatingAxisEdgeEdgeKernel");
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launcher.setBuffers( bInfo, sizeof(bInfo)/sizeof(b3BufferInfoCL) );
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launcher.setConst( numDirections);
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launcher.setConst( nPairs );
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int num = nPairs;
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