tinyrenderer: disable triangle backface culling (doesn't work well, cull triangles that should be visible)
GLInstancingRenderer: allow to set the light position
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@@ -26,7 +26,7 @@ struct SliderParams
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m_callback(0),
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m_paramValuePointer(targetValuePointer),
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m_userPointer(0),
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m_clampToNotches(true),
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m_clampToNotches(false),
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m_clampToIntegers(false),
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m_showValues(true)
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{
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