Make is easier to compile Bullet/Extras/sph:

1) use $(CUDA_INC_PATH) for CUDA include path
2) avoid using cuda util, but use BT_GPU_SAFE_CALL and BT_GPU_CHECK_ERROR (defined in Bullet/Extras/CUDA/btCudaUtil.h)
3) remove pre-linked glee*.lib, but include glee.c directly
This commit is contained in:
erwin.coumans
2009-06-10 22:44:27 +00:00
parent 656d6b8336
commit 47a4435a9a
7 changed files with 17703 additions and 40 deletions

View File

@@ -134,7 +134,7 @@ int FluidSystem::AddPointReuse ()
void FluidSystem::Run ()
{
bool bTiming = true;
bool bTiming = false;//true;
mint::Time start, stop;