Use the correct structure in the PhysicsServerCommandProcessor::processRequestRaycastIntersectionsCommand method

This commit is contained in:
Pandhariix
2019-02-28 18:24:32 +01:00
parent ad4efa4265
commit 4801425910

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@@ -5403,7 +5403,7 @@ bool PhysicsServerCommandProcessor::processRequestRaycastIntersectionsCommand(co
int linkIndex = -1; int linkIndex = -1;
if (bodyHandle->m_multiBody) if (bodyHandle->m_multiBody)
{ {
int linkIndex = clientCmd.m_userDebugDrawArgs.m_parentLinkIndex; int linkIndex = clientCmd.m_requestRaycastIntersections.m_parentLinkIndex;
if (linkIndex == -1) if (linkIndex == -1)
{ {
tr = bodyHandle->m_multiBody->getBaseWorldTransform(); tr = bodyHandle->m_multiBody->getBaseWorldTransform();