Fixes in raycast (against sphere), point 2 point constraint

Picking test works, holding shift in App_BasicGpuDemo_*
This commit is contained in:
erwin coumans
2013-06-18 19:33:45 -07:00
parent a81d847c24
commit 481d54967f
8 changed files with 106 additions and 27 deletions

View File

@@ -77,7 +77,7 @@ void b3Point2PointConstraint::getInfo2 (b3ConstraintInfo2* info, const b3RigidBo
b3Transform trA;
trA.setIdentity();
trA.setOrigin(bodies[m_rbA].m_pos);
trA.setRotation(bodies[m_rbB].m_quat);
trA.setRotation(bodies[m_rbA].m_quat);
b3Transform trB;
trB.setIdentity();