fix btCompoundShaps serialization of child shapes
added ConcaveDemo to cmake added LinearMath/btSerializer.h to btBulletCollisionCommon.h
This commit is contained in:
@@ -1,4 +1,4 @@
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SUBDIRS( OpenGL BasicDemo Benchmarks Box2dDemo ConstraintDemo ConvexDecompositionDemo SerializeDemo )
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SUBDIRS( OpenGL BasicDemo Benchmarks Box2dDemo ConcaveDemo ConstraintDemo ConvexDecompositionDemo SerializeDemo )
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#todo: re-enable the rest of the demos again
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@@ -9,17 +9,36 @@
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# You shouldn't have to modify anything below this line
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########################################################
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IF (USE_GLUT)
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/Demos/OpenGL
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)
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/Demos/OpenGL
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)
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LINK_LIBRARIES(
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OpenGLSupport BulletDynamics BulletCollision LinearMath ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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LINK_LIBRARIES(
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OpenGLSupport BulletDynamics BulletCollision LinearMath ${GLUT_glut_LIBRARY} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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ADD_EXECUTABLE(AppConcaveDemo
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ADD_EXECUTABLE(AppConcaveDemo
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ConcavePhysicsDemo.cpp
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main.cpp
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)
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)
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ELSE (USE_GLUT)
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/Demos/OpenGL
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)
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LINK_LIBRARIES(
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OpenGLSupport BulletDynamics BulletCollision LinearMath ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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ADD_EXECUTABLE(AppConcaveDemo
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WIN32
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../OpenGL/Win32AppMain.cpp
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ConcavePhysicsDemo.cpp
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ConcaveDemo.h
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Win32ConcaveDemo.cpp
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)
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ENDIF (USE_GLUT)
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@@ -15,7 +15,14 @@ subject to the following restrictions:
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#ifndef CONCAVE_DEMO_H
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#define CONCAVE_DEMO_H
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#ifdef _WINDOWS
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#include "Win32DemoApplication.h"
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#define PlatformDemoApplication Win32DemoApplication
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#else
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#include "GlutDemoApplication.h"
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#define PlatformDemoApplication GlutDemoApplication
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#endif
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#include "LinearMath/btAlignedObjectArray.h"
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class btBroadphaseInterface;
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@@ -29,7 +36,7 @@ class btTriangleIndexVertexArray;
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///ConcaveDemo shows usage of static concave triangle meshes
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///It also shows per-triangle material (friction/restitution) through CustomMaterialCombinerCallback
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class ConcaveDemo : public GlutDemoApplication
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class ConcaveDemo : public PlatformDemoApplication
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{
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//keep the collision shapes, for deletion/cleanup
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@@ -323,6 +323,7 @@ void ConcaveDemo::initPhysics()
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}
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void ConcaveDemo::clientMoveAndDisplay()
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@@ -377,7 +378,7 @@ void ConcaveDemo::clientMoveAndDisplay()
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renderme();
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glFlush();
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glutSwapBuffers();
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swapBuffers();
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}
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@@ -396,7 +397,7 @@ void ConcaveDemo::displayCallback(void) {
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glFlush();
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glutSwapBuffers();
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swapBuffers();
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}
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25
Demos/ConcaveDemo/Win32ConcaveDemo.cpp
Normal file
25
Demos/ConcaveDemo/Win32ConcaveDemo.cpp
Normal file
@@ -0,0 +1,25 @@
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#ifdef _WINDOWS
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "ConcaveDemo.h"
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///The 'createDemo' function is called from Bullet/Demos/OpenGL/Win32AppMain.cpp to instantiate this particular demo
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DemoApplication* createDemo()
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{
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return new ConcaveDemo();
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}
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#endif
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@@ -28,7 +28,7 @@ subject to the following restrictions:
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#include "GL_ShapeDrawer.h"
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#include "LinearMath/btQuickprof.h"
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#include "LinearMath/btDefaultMotionState.h"
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#include "LinearMath/btSerializer.h"
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#include "GLDebugFont.h"
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@@ -369,6 +369,19 @@ void DemoApplication::keyboardCallback(unsigned char key, int x, int y)
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m_debugMode |= btIDebugDraw::DBG_ProfileTimings;
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break;
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case '=':
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{
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int maxSerializeBufferSize = 1024*1024*5;
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btDefaultSerializer* serializer = new btDefaultSerializer(maxSerializeBufferSize);
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m_dynamicsWorld->serialize(serializer);
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FILE* f2 = fopen("testFile.bullet","wb");
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fwrite(serializer->getBufferPointer(),serializer->getCurrentBufferSize(),1,f2);
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fclose(f2);
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delete serializer;
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break;
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}
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case 'm':
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if (m_debugMode & btIDebugDraw::DBG_EnableSatComparison)
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m_debugMode = m_debugMode & (~btIDebugDraw::DBG_EnableSatComparison);
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@@ -304,6 +304,13 @@ const char* btCompoundShape::serialize(void* dataBuffer, btSerializer* serialize
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{
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memPtr->m_childMargin = float(m_children[i].m_childMargin);
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memPtr->m_childShape = (btCollisionShapeData*)m_children[i].m_childShape;
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{
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btChunk* chunk = serializer->allocate(m_children[i].m_childShape->calculateSerializeBufferSize(),1);
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const char* structType = m_children[i].m_childShape->serialize(chunk->m_oldPtr,serializer);
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serializer->finalizeChunk(chunk,structType,BT_SHAPE_CODE,m_children[i].m_childShape);
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}
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memPtr->m_childShapeType = m_children[i].m_childShapeType;
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m_children[i].m_transform.serializeFloat(memPtr->m_transform);
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}
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@@ -61,6 +61,8 @@ subject to the following restrictions:
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#include "LinearMath/btDefaultMotionState.h"
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#include "LinearMath/btQuickprof.h"
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#include "LinearMath/btIDebugDraw.h"
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#include "LinearMath/btSerializer.h"
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#endif //BULLET_COLLISION_COMMON_H
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