Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.

Added new cluster collision methods for soft bodies, thanks to Nathanael Presson.
Enable/disable textures/shadows for specific demos.
This commit is contained in:
erwin.coumans
2008-08-01 01:04:45 +00:00
parent af4520801b
commit 4894f24c9a
31 changed files with 169 additions and 59 deletions

View File

@@ -119,7 +119,18 @@ btDemoEntry g_demoEntries[] =
{"SoftBody Torus",SoftDemo13::Create},
{"SoftBody Torus Match",SoftDemo14::Create},
{"SoftBody Bunny",SoftDemo15::Create},
{"SoftBody Bunny Match",SoftDemo16::Create},
{"SoftBody Bunny Match",SoftDemo16::Create},
{"SoftBody Init Cutting",SoftDemo17::Create},
{"SoftBody Cluster Deform",SoftDemo18::Create},
{"SoftBody Cluster Collide1",SoftDemo19::Create},
{"SoftBody Cluster Collide2",SoftDemo20::Create},
{"SoftBody Cluster Socket",SoftDemo21::Create},
{"SoftBody Cluster Hinge",SoftDemo22::Create},
{"SoftBody Cluster Combine",SoftDemo23::Create},
{"SoftBody Cluster Car",SoftDemo24::Create},
{"SoftBody Cluster Robot",SoftDemo25::Create},
{"SoftBody Cluster Stack Soft",SoftDemo26::Create},
{"SoftBody Cluster Stack Mixed",SoftDemo27::Create},
{"DynamicControlDemo",MotorDemo::Create},
{"RagdollDemo",RagdollDemo::Create},
{"SliderConstraint",SliderConstraintDemo::Create},