Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.
Added new cluster collision methods for soft bodies, thanks to Nathanael Presson. Enable/disable textures/shadows for specific demos.
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@@ -23,4 +23,7 @@ ADD_EXECUTABLE(MultiThreadedDemo
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MultiThreadedDemo.cpp
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MultiThreadedDemo.h
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)
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IF (UNIX)
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TARGET_LINK_LIBRARIES(MultiThreadedDemo pthread)
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ENDIF(UNIX)
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