Fixes for FPU exceptions, thanks to Phil Knight for reporting and John McCutchan for fix/workarounds.

Added new cluster collision methods for soft bodies, thanks to Nathanael Presson.
Enable/disable textures/shadows for specific demos.
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erwin.coumans committed 2008-08-01 01:04:45 +00:00
1 parent af4520801b
commit 4894f24c9a
31 files changed
+169 -59

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@@ -309,6 +309,9 @@ void RagdollDemo::initPhysics()
{
// Setup the basic world
setTexturing(true);
setShadows(true);
setCameraDistance(btScalar(5.));
m_collisionConfiguration = new btDefaultCollisionConfiguration();