latest 0.5 changes from Steven Baker, and fixed Windows MSVC compiling issues
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@@ -1,5 +1,5 @@
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HDRS = fboSupport.h shaderSupport.h
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HDRS = fboSupport.h shaderSupport.h GPU_physics.h
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OBJS = GPU_physics_demo.o fboSupport.o shaderSupport.o
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all: ${OBJS}
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