latest 0.5 changes from Steven Baker, and fixed Windows MSVC compiling issues

This commit is contained in:
ejcoumans
2006-09-19 17:10:30 +00:00
parent eb6664f7c2
commit 4970e86100
12 changed files with 445 additions and 193 deletions

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@@ -25,7 +25,8 @@ GPU_physics_demo.cxx -- The application code.
GLSLShader Sources used in the Demo:
cubeShader.vert
cubeShader.frag -- Used to render the cubes.
cubeShaderNoVertexTexture.vert
cubeShader.frag
----------------------------------------------------------
The objective of this library is to provide a basis for the