fix CMake build on Mac OSX
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@@ -22,9 +22,13 @@ IF (WIN32)
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)
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ADD_DEFINITIONS(-DGLEW_STATIC)
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ELSE(WIN32)
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IF(NOT APPLE)
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IF(APPLE)
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find_library(COCOA NAMES Cocoa)
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MESSAGE(${COCOA})
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link_libraries(${COCOA})
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ELSE(APPLE)
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LINK_LIBRARIES( GLEW X11 dl Xext)
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ENDIF(NOT APPLE)
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ENDIF(APPLE)
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ENDIF(WIN32)
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@@ -37,4 +41,4 @@ IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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SET_TARGET_PROPERTIES(AppSimpleOpenGL3 PROPERTIES DEBUG_POSTFIX "_Debug")
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SET_TARGET_PROPERTIES(AppSimpleOpenGL3 PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
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SET_TARGET_PROPERTIES(AppSimpleOpenGL3 PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
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ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
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