fix some compatibility issues between Bullet / PE / vectormath, introduced a few commits ago

This commit is contained in:
erwin.coumans
2011-01-07 20:29:34 +00:00
parent 9098e82004
commit 4999fba60e
6 changed files with 20 additions and 4 deletions

View File

@@ -30,8 +30,11 @@
#ifndef AOS_VECTORMATH_BULLET_CONVERT_H
#define AOS_VECTORMATH_BULLET_CONVERT_H
#ifdef PFX_USE_FREE_VECTORMATH
#include "vecmath/vmInclude.h"
#else
#include "vectormath/vmInclude.h"
#endif //PFX_USE_FREE_VECTORMATH
#include "LinearMath/btVector3.h"
#include "LinearMath/btQuaternion.h"
#include "LinearMath/btMatrix3x3.h"