example browser: slider widget improvements

This commit is contained in:
Lunkhound
2016-11-20 16:38:11 -08:00
parent 936a104fb2
commit 49b27f30bd
10 changed files with 86 additions and 91 deletions

View File

@@ -69,19 +69,19 @@ struct InclinedPlaneExample : public CommonRigidBodyBase
};
void onBoxFrictionChanged(float friction);
void onBoxFrictionChanged(float friction, void* userPtr);
void onBoxRestitutionChanged(float restitution);
void onBoxRestitutionChanged(float restitution, void* userPtr);
void onSphereFrictionChanged(float friction);
void onSphereFrictionChanged(float friction, void* userPtr);
void onSphereRestitutionChanged(float restitution);
void onSphereRestitutionChanged(float restitution, void* userPtr);
void onRampInclinationChanged(float inclination);
void onRampInclinationChanged(float inclination, void* userPtr);
void onRampFrictionChanged(float friction);
void onRampFrictionChanged(float friction, void* userPtr);
void onRampRestitutionChanged(float restitution);
void onRampRestitutionChanged(float restitution, void* userPtr);
void InclinedPlaneExample::initPhysics()
{
@@ -306,35 +306,35 @@ bool InclinedPlaneExample::keyboardCallback(int key, int state) {
// GUI parameter modifiers
void onBoxFrictionChanged(float friction){
void onBoxFrictionChanged(float friction, void*){
if(gBox){
gBox->setFriction(friction);
// b3Printf("Friction of box changed to %f",friction );
}
}
void onBoxRestitutionChanged(float restitution){
void onBoxRestitutionChanged(float restitution, void*){
if(gBox){
gBox->setRestitution(restitution);
//b3Printf("Restitution of box changed to %f",restitution);
}
}
void onSphereFrictionChanged(float friction){
void onSphereFrictionChanged(float friction, void*){
if(gSphere){
gSphere->setFriction(friction);
//b3Printf("Friction of sphere changed to %f",friction );
}
}
void onSphereRestitutionChanged(float restitution){
void onSphereRestitutionChanged(float restitution, void*){
if(gSphere){
gSphere->setRestitution(restitution);
//b3Printf("Restitution of sphere changed to %f",restitution);
}
}
void onRampInclinationChanged(float inclination){
void onRampInclinationChanged(float inclination, void*){
if(ramp){
btTransform startTransform;
startTransform.setIdentity();
@@ -351,14 +351,14 @@ void onRampInclinationChanged(float inclination){
}
}
void onRampFrictionChanged(float friction){
void onRampFrictionChanged(float friction, void*){
if(ramp){
ramp->setFriction(friction);
//b3Printf("Friction of ramp changed to %f \n",friction );
}
}
void onRampRestitutionChanged(float restitution){
void onRampRestitutionChanged(float restitution, void*){
if(ramp){
ramp->setRestitution(restitution);
//b3Printf("Restitution of ramp changed to %f \n",restitution);

View File

@@ -71,11 +71,9 @@ struct MultiPendulumExample: public CommonRigidBodyBase {
static MultiPendulumExample* mex = NULL; // Handle to the example to access it via functions. Do not use this in your simulation!
void onMultiPendulaLengthChanged(float pendulaLength); // Change the pendula length
void onMultiPendulaLengthChanged(float pendulaLength, void*); // Change the pendula length
void onMultiPendulaRestitutionChanged(float pendulaRestitution); // change the pendula restitution
void floorMSliderValue(float notUsed); // floor the slider values which should be integers
void onMultiPendulaRestitutionChanged(float pendulaRestitution, void*); // change the pendula restitution
void applyMForceWithForceScalar(float forceScalar);
@@ -85,8 +83,7 @@ void MultiPendulumExample::initPhysics() { // Setup your physics scene
SliderParams slider("Number of Pendula", &gPendulaQty);
slider.m_minVal = 1;
slider.m_maxVal = 50;
slider.m_callback = floorMSliderValue; // hack to get integer values
slider.m_clampToNotches = false;
slider.m_clampToIntegers = true;
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(
slider);
}
@@ -95,8 +92,7 @@ void MultiPendulumExample::initPhysics() { // Setup your physics scene
SliderParams slider("Number of Displaced Pendula", &gDisplacedPendula);
slider.m_minVal = 0;
slider.m_maxVal = 49;
slider.m_callback = floorMSliderValue; // hack to get integer values
slider.m_clampToNotches = false;
slider.m_clampToIntegers = true;
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(
slider);
}
@@ -397,7 +393,7 @@ void MultiPendulumExample::applyPendulumForce(btScalar pendulumForce){
// GUI parameter modifiers
void onMultiPendulaLengthChanged(float pendulaLength) { // Change the pendula length
void onMultiPendulaLengthChanged(float pendulaLength, void*) { // Change the pendula length
if (mex){
mex->changePendulaLength(pendulaLength);
}
@@ -405,18 +401,13 @@ void onMultiPendulaLengthChanged(float pendulaLength) { // Change the pendula le
}
void onMultiPendulaRestitutionChanged(float pendulaRestitution) { // change the pendula restitution
void onMultiPendulaRestitutionChanged(float pendulaRestitution, void*) { // change the pendula restitution
if (mex){
mex->changePendulaRestitution(pendulaRestitution);
}
}
void floorMSliderValue(float notUsed) { // floor the slider values which should be integers
gPendulaQty = floor(gPendulaQty);
gDisplacedPendula = floor(gDisplacedPendula);
}
void applyMForceWithForceScalar(float forceScalar) {
if(mex){
btScalar appliedForce = forceScalar * gDisplacementForce;

View File

@@ -71,11 +71,9 @@ struct NewtonsCradleExample: public CommonRigidBodyBase {
static NewtonsCradleExample* nex = NULL;
void onPendulaLengthChanged(float pendulaLength); // Change the pendula length
void onPendulaLengthChanged(float pendulaLength, void* userPtr); // Change the pendula length
void onPendulaRestitutionChanged(float pendulaRestitution); // change the pendula restitution
void floorSliderValue(float notUsed); // floor the slider values which should be integers
void onPendulaRestitutionChanged(float pendulaRestitution, void* userPtr); // change the pendula restitution
void applyForceWithForceScalar(float forceScalar);
@@ -85,8 +83,7 @@ void NewtonsCradleExample::initPhysics() {
SliderParams slider("Number of Pendula", &gPendulaQty);
slider.m_minVal = 1;
slider.m_maxVal = 50;
slider.m_callback = floorSliderValue; // hack to get integer values
slider.m_clampToNotches = false;
slider.m_clampToIntegers = true;
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(
slider);
}
@@ -95,8 +92,7 @@ void NewtonsCradleExample::initPhysics() {
SliderParams slider("Number of Displaced Pendula", &gDisplacedPendula);
slider.m_minVal = 0;
slider.m_maxVal = 49;
slider.m_callback = floorSliderValue; // hack to get integer values
slider.m_clampToNotches = false;
slider.m_clampToIntegers = true;
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(
slider);
}
@@ -343,25 +339,19 @@ void NewtonsCradleExample::applyPendulumForce(btScalar pendulumForce){
// GUI parameter modifiers
void onPendulaLengthChanged(float pendulaLength) {
void onPendulaLengthChanged(float pendulaLength, void*) {
if (nex){
nex->changePendulaLength(pendulaLength);
//b3Printf("Pendula length changed to %f \n",sliderValue );
}
}
void onPendulaRestitutionChanged(float pendulaRestitution) {
void onPendulaRestitutionChanged(float pendulaRestitution, void*) {
if (nex){
nex->changePendulaRestitution(pendulaRestitution);
}
}
void floorSliderValue(float notUsed) {
gPendulaQty = floor(gPendulaQty);
gDisplacedPendula = floor(gDisplacedPendula);
}
void applyForceWithForceScalar(float forceScalar) {
if(nex){
btScalar appliedForce = forceScalar * gDisplacementForce;

View File

@@ -105,9 +105,7 @@ struct NewtonsRopeCradleExample : public CommonRigidBodyBase {
static NewtonsRopeCradleExample* nex = NULL;
void onRopePendulaRestitutionChanged(float pendulaRestitution);
void floorRSliderValue(float notUsed);
void onRopePendulaRestitutionChanged(float pendulaRestitution, void*);
void applyRForceWithForceScalar(float forceScalar);
@@ -118,8 +116,7 @@ void NewtonsRopeCradleExample::initPhysics()
SliderParams slider("Number of Pendula", &gPendulaQty);
slider.m_minVal = 1;
slider.m_maxVal = 50;
slider.m_callback = floorRSliderValue; // hack to get integer values
slider.m_clampToNotches = false;
slider.m_clampToIntegers = true;
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(
slider);
}
@@ -128,8 +125,7 @@ void NewtonsRopeCradleExample::initPhysics()
SliderParams slider("Number of Displaced Pendula", &gDisplacedPendula);
slider.m_minVal = 0;
slider.m_maxVal = 49;
slider.m_callback = floorRSliderValue; // hack to get integer values
slider.m_clampToNotches = false;
slider.m_clampToIntegers = true;
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(
slider);
}
@@ -148,8 +144,7 @@ void NewtonsRopeCradleExample::initPhysics()
SliderParams slider("Rope Resolution", &gRopeResolution);
slider.m_minVal = 1;
slider.m_maxVal = 20;
slider.m_clampToNotches = false;
slider.m_callback = floorRSliderValue;
slider.m_clampToIntegers = true;
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(
slider);
}
@@ -357,18 +352,12 @@ void NewtonsRopeCradleExample::applyPendulumForce(btScalar pendulumForce){
// GUI parameter modifiers
void onRopePendulaRestitutionChanged(float pendulaRestitution) {
void onRopePendulaRestitutionChanged(float pendulaRestitution, void*) {
if (nex){
nex->changePendulaRestitution(pendulaRestitution);
}
}
void floorRSliderValue(float notUsed) {
gPendulaQty = floor(gPendulaQty);
gDisplacedPendula = floor(gDisplacedPendula);
gRopeResolution = floor(gRopeResolution);
}
void applyRForceWithForceScalar(float forceScalar) {
if(nex){
btScalar appliedForce = forceScalar * gDisplacementForce;