Merge pull request #2498 from erwincoumans/master
enable compilation without deformables/soft bodies (for some unit tests
This commit is contained in:
64
data/cloth.obj
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64
data/cloth.obj
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@@ -0,0 +1,64 @@
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# Blender v2.79 (sub 0) OBJ File: ''
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# www.blender.org
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mtllib cloth.mtl
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o Plane_Plane.001
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v -1.000000 0.000000 1.000000
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v 1.000000 0.000000 1.000000
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v -1.000000 0.000000 -1.000000
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v 1.000000 0.000000 -1.000000
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v -1.000000 0.000000 0.000000
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v 0.000000 0.000000 1.000000
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v 1.000000 0.000000 0.000000
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v 0.000000 0.000000 -1.000000
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v 0.000000 0.000000 0.000000
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v -1.000000 0.000000 0.500000
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v 0.500000 0.000000 1.000000
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v 1.000000 0.000000 -0.500000
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v -0.500000 0.000000 -1.000000
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v -1.000000 0.000000 -0.500000
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v -0.500000 0.000000 1.000000
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v 1.000000 0.000000 0.500000
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v 0.500000 0.000000 -1.000000
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v 0.000000 0.000000 -0.500000
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v 0.000000 0.000000 0.500000
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v -0.500000 0.000000 0.000000
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v 0.500000 0.000000 0.000000
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v 0.500000 0.000000 0.500000
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v -0.500000 0.000000 0.500000
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v -0.500000 0.000000 -0.500000
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v 0.500000 0.000000 -0.500000
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vn 0.0000 1.0000 0.0000
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usemtl None
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s off
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f 12//1 17//1 25//1
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f 18//1 13//1 24//1
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f 19//1 20//1 23//1
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f 16//1 21//1 22//1
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f 22//1 9//1 19//1
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f 11//1 19//1 6//1
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f 2//1 22//1 11//1
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f 23//1 5//1 10//1
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f 15//1 10//1 1//1
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f 6//1 23//1 15//1
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f 24//1 3//1 14//1
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f 20//1 14//1 5//1
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f 9//1 24//1 20//1
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f 25//1 8//1 18//1
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f 21//1 18//1 9//1
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f 7//1 25//1 21//1
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f 12//1 4//1 17//1
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f 18//1 8//1 13//1
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f 19//1 9//1 20//1
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f 16//1 7//1 21//1
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f 22//1 21//1 9//1
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f 11//1 22//1 19//1
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f 2//1 16//1 22//1
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f 23//1 20//1 5//1
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f 15//1 23//1 10//1
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f 6//1 19//1 23//1
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f 24//1 13//1 3//1
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f 20//1 24//1 14//1
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f 9//1 18//1 24//1
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f 25//1 17//1 8//1
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f 21//1 25//1 18//1
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f 7//1 12//1 25//1
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64
data/cloth_z_up.obj
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64
data/cloth_z_up.obj
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@@ -0,0 +1,64 @@
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# Blender v2.79 (sub 0) OBJ File: ''
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# www.blender.org
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mtllib cloth_z_up.mtl
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o Plane_Plane.001
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v -1.000000 -1.000000 0.000000
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v 1.000000 -1.000000 0.000000
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v -1.000000 1.000000 -0.000000
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v 1.000000 1.000000 -0.000000
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v -1.000000 0.000000 0.000000
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v -0.000000 -1.000000 0.000000
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v 1.000000 -0.000000 -0.000000
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v 0.000000 1.000000 -0.000000
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v 0.000000 0.000000 0.000000
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v -1.000000 -0.500000 0.000000
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v 0.500000 -1.000000 0.000000
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v 1.000000 0.500000 -0.000000
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v -0.500000 1.000000 -0.000000
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v -1.000000 0.500000 -0.000000
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v -0.500000 -1.000000 0.000000
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v 1.000000 -0.500000 0.000000
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v 0.500000 1.000000 -0.000000
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v 0.000000 0.500000 -0.000000
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v -0.000000 -0.500000 0.000000
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v -0.500000 0.000000 0.000000
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v 0.500000 -0.000000 -0.000000
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v 0.500000 -0.500000 0.000000
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v -0.500000 -0.500000 0.000000
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v -0.500000 0.500000 -0.000000
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v 0.500000 0.500000 -0.000000
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vn 0.0000 0.0000 1.0000
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usemtl None
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s off
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f 12//1 17//1 25//1
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f 18//1 13//1 24//1
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f 19//1 20//1 23//1
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f 16//1 21//1 22//1
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f 22//1 9//1 19//1
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f 11//1 19//1 6//1
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f 2//1 22//1 11//1
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f 23//1 5//1 10//1
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f 15//1 10//1 1//1
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f 6//1 23//1 15//1
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f 24//1 3//1 14//1
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f 20//1 14//1 5//1
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f 9//1 24//1 20//1
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f 25//1 8//1 18//1
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f 21//1 18//1 9//1
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f 7//1 25//1 21//1
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f 12//1 4//1 17//1
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f 18//1 8//1 13//1
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f 19//1 9//1 20//1
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f 16//1 7//1 21//1
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f 22//1 21//1 9//1
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f 11//1 22//1 19//1
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f 23//1 20//1 5//1
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f 15//1 23//1 10//1
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f 6//1 19//1 23//1
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f 24//1 13//1 3//1
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f 20//1 24//1 14//1
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f 9//1 18//1 24//1
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f 25//1 17//1 8//1
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f 21//1 25//1 18//1
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f 7//1 12//1 25//1
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@@ -3248,6 +3248,30 @@ B3_SHARED_API int b3ChangeDynamicsInfoSetActivationState(b3SharedMemoryCommandHa
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return 0;
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}
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitCreateSoftBodyAnchorConstraintCommand(b3PhysicsClientHandle physClient, int softBodyUniqueId, int nodeIndex, int bodyUniqueId, int linkIndex, const double bodyFramePosition[3])
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{
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PhysicsClient* cl = (PhysicsClient*)physClient;
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b3Assert(cl);
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b3Assert(cl->canSubmitCommand());
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struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand();
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b3Assert(command);
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command->m_type = CMD_USER_CONSTRAINT;
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command->m_updateFlags = USER_CONSTRAINT_ADD_SOFT_BODY_ANCHOR;
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command->m_userConstraintArguments.m_parentBodyIndex = softBodyUniqueId;
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command->m_userConstraintArguments.m_parentJointIndex = nodeIndex;
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command->m_userConstraintArguments.m_childBodyIndex = bodyUniqueId;
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command->m_userConstraintArguments.m_childJointIndex = linkIndex;
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command->m_userConstraintArguments.m_childFrame[0] = bodyFramePosition[0];
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command->m_userConstraintArguments.m_childFrame[1] = bodyFramePosition[1];
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command->m_userConstraintArguments.m_childFrame[2] = bodyFramePosition[2];
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command->m_userConstraintArguments.m_childFrame[3] = 0.;
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command->m_userConstraintArguments.m_childFrame[4] = 0.;
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command->m_userConstraintArguments.m_childFrame[5] = 0.;
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command->m_userConstraintArguments.m_childFrame[6] = 1.;
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return (b3SharedMemoryCommandHandle)command;
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}
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitCreateUserConstraintCommand(b3PhysicsClientHandle physClient, int parentBodyUniqueId, int parentJointIndex, int childBodyUniqueId, int childJointIndex, struct b3JointInfo* info)
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{
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PhysicsClient* cl = (PhysicsClient*)physClient;
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@@ -644,6 +644,8 @@ extern "C"
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B3_SHARED_API int b3LoadSoftBodySetFrictionCoefficient(b3SharedMemoryCommandHandle commandHandle, double frictionCoefficient);
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B3_SHARED_API int b3LoadSoftBodyUseBendingSprings(b3SharedMemoryCommandHandle commandHandle, int useBendingSprings);
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B3_SHARED_API b3SharedMemoryCommandHandle b3InitCreateSoftBodyAnchorConstraintCommand(b3PhysicsClientHandle physClient, int softBodyUniqueId, int nodeIndex, int bodyUniqueId, int linkIndex, const double bodyFramePosition[3]);
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B3_SHARED_API b3SharedMemoryCommandHandle b3RequestVREventsCommandInit(b3PhysicsClientHandle physClient);
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B3_SHARED_API void b3VREventsSetDeviceTypeFilter(b3SharedMemoryCommandHandle commandHandle, int deviceTypeFilter);
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@@ -53,7 +53,7 @@
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#include "../Extras/Serialize/BulletFileLoader/btBulletFile.h"
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#include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h"
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#include "LinearMath/TaskScheduler/btThreadSupportInterface.h"
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#include "Wavefront/tiny_obj_loader.h"
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#ifndef SKIP_COLLISION_FILTER_PLUGIN
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#include "plugins/collisionFilterPlugin/collisionFilterPlugin.h"
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#endif
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@@ -1636,18 +1636,14 @@ struct PhysicsServerCommandProcessorInternalData
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btDefaultCollisionConfiguration* m_collisionConfiguration;
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//#ifndef SKIP_DEFORMABLE_BODY
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#ifndef SKIP_DEFORMABLE_BODY
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btDeformableBodySolver* m_deformablebodySolver;
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btAlignedObjectArray<btDeformableLagrangianForce*> m_lf;
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//#else//SKIP_DEFORMABLE_BODY
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//#ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD
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#endif
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//#else//SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD
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btMultiBodyDynamicsWorld* m_dynamicsWorld;
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//#endif//SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD
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//#endif//SKIP_DEFORMABLE_BODY
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int m_constraintSolverType;
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SharedMemoryDebugDrawer* m_remoteDebugDrawer;
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@@ -1713,8 +1709,11 @@ struct PhysicsServerCommandProcessorInternalData
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m_dispatcher(0),
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m_solver(0),
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m_collisionConfiguration(0),
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m_dynamicsWorld(0),
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#ifndef SKIP_DEFORMABLE_BODY
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m_deformablebodySolver(0),
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#endif
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m_dynamicsWorld(0),
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m_constraintSolverType(-1),
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m_remoteDebugDrawer(0),
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m_stateLoggersUniqueId(0),
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@@ -8206,7 +8205,46 @@ bool PhysicsServerCommandProcessor::processLoadSoftBodyCommand(const struct Shar
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if (!render_mesh_is_sim_mesh)
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{
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// load render mesh
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btSoftBodyHelpers::readRenderMeshFromObj(out_found_filename.c_str(), psb);
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{
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tinyobj::attrib_t attribute;
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std::vector<tinyobj::shape_t> shapes;
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std::string err = tinyobj::LoadObj(attribute, shapes, out_found_filename.c_str(), pathPrefix, m_data->m_pluginManager.getFileIOInterface());
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for (int s = 0; s < (int)shapes.size(); s++)
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{
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tinyobj::shape_t& shape = shapes[s];
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int faceCount = shape.mesh.indices.size();
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int vertexCount = attribute.vertices.size()/3;
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for (int v=0;v<vertexCount;v++)
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{
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btSoftBody::Node n;
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n.m_x = btVector3(attribute.vertices[3*v],attribute.vertices[3*v+1],attribute.vertices[3*v+2]);
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psb->m_renderNodes.push_back(n);
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}
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for (int f = 0; f < faceCount; f += 3)
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{
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if (f < 0 && f >= int(shape.mesh.indices.size()))
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{
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continue;
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}
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tinyobj::index_t v_0 = shape.mesh.indices[f];
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tinyobj::index_t v_1 = shape.mesh.indices[f + 1];
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tinyobj::index_t v_2 = shape.mesh.indices[f + 2];
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btSoftBody::Face ff;
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ff.m_n[0] = &psb->m_renderNodes[v_0.vertex_index];
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ff.m_n[1] = &psb->m_renderNodes[v_1.vertex_index];
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ff.m_n[2] = &psb->m_renderNodes[v_2.vertex_index];
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psb->m_renderFaces.push_back(ff);
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}
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}
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}
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btSoftBodyHelpers::interpolateBarycentricWeights(psb);
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}
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else
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@@ -9437,6 +9475,7 @@ bool PhysicsServerCommandProcessor::processSendPhysicsParametersCommand(const st
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if (clientCmd.m_updateFlags & SIM_PARAM_UPDATE_SPARSE_SDF)
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{
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#ifndef SKIP_DEFORMABLE_BODY
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{
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btDeformableMultiBodyDynamicsWorld* deformWorld = getDeformableWorld();
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if (deformWorld)
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@@ -9445,6 +9484,8 @@ bool PhysicsServerCommandProcessor::processSendPhysicsParametersCommand(const st
|
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deformWorld ->getWorldInfo().m_sparsesdf.Reset();
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}
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}
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#endif
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#ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD
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{
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btSoftMultiBodyDynamicsWorld* softWorld = getSoftWorld();
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if (softWorld)
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@@ -9453,6 +9494,7 @@ bool PhysicsServerCommandProcessor::processSendPhysicsParametersCommand(const st
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softWorld->getWorldInfo().m_sparsesdf.Reset();
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}
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}
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#endif
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}
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if (clientCmd.m_updateFlags & SIM_PARAM_UPDATE_RESTITUTION_VELOCITY_THRESHOLD)
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@@ -10643,6 +10685,84 @@ bool PhysicsServerCommandProcessor::processCreateUserConstraintCommand(const str
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SharedMemoryStatus& serverCmd = serverStatusOut;
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serverCmd.m_type = CMD_USER_CONSTRAINT_FAILED;
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hasStatus = true;
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if (clientCmd.m_updateFlags & USER_CONSTRAINT_ADD_SOFT_BODY_ANCHOR)
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{
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#ifndef SKIP_DEFORMABLE_BODY
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InternalBodyHandle* sbodyHandle = m_data->m_bodyHandles.getHandle(clientCmd.m_userConstraintArguments.m_parentBodyIndex);
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if (sbodyHandle)
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{
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if (sbodyHandle->m_softBody)
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{
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int nodeIndex = clientCmd.m_userConstraintArguments.m_parentJointIndex;
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if (nodeIndex>=0 && nodeIndex < sbodyHandle->m_softBody->m_nodes.size())
|
||||
{
|
||||
int bodyUniqueId = clientCmd.m_userConstraintArguments.m_childBodyIndex;
|
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if (bodyUniqueId<=0)
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||||
{
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//fixed anchor (mass = 0)
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sbodyHandle->m_softBody->setMass(nodeIndex,0.0);
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int uid = m_data->m_userConstraintUIDGenerator++;
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serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid;
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serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED;
|
||||
} else
|
||||
{
|
||||
InternalBodyHandle* mbodyHandle = m_data->m_bodyHandles.getHandle(bodyUniqueId);
|
||||
if (mbodyHandle && mbodyHandle->m_multiBody)
|
||||
{
|
||||
|
||||
btDeformableMultiBodyDynamicsWorld* deformWorld = getDeformableWorld();
|
||||
if (deformWorld)
|
||||
{
|
||||
int linkIndex = clientCmd.m_userConstraintArguments.m_childJointIndex;
|
||||
if (linkIndex<0)
|
||||
{
|
||||
sbodyHandle->m_softBody->appendDeformableAnchor(nodeIndex, mbodyHandle->m_multiBody->getBaseCollider());
|
||||
} else
|
||||
{
|
||||
if (linkIndex < mbodyHandle->m_multiBody->getNumLinks())
|
||||
{
|
||||
sbodyHandle->m_softBody->appendDeformableAnchor(nodeIndex, mbodyHandle->m_multiBody->getLinkCollider(linkIndex));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (mbodyHandle && mbodyHandle->m_rigidBody)
|
||||
{
|
||||
btDeformableMultiBodyDynamicsWorld* deformWorld = getDeformableWorld();
|
||||
if (deformWorld)
|
||||
{
|
||||
//todo: expose those values
|
||||
bool disableCollisionBetweenLinkedBodies = true;
|
||||
//btVector3 localPivot(0,0,0);
|
||||
sbodyHandle->m_softBody->appendDeformableAnchor(nodeIndex, mbodyHandle->m_rigidBody);
|
||||
}
|
||||
|
||||
#if 1
|
||||
btSoftMultiBodyDynamicsWorld* softWorld = getSoftWorld();
|
||||
if (softWorld)
|
||||
{
|
||||
bool disableCollisionBetweenLinkedBodies = true;
|
||||
btVector3 localPivot(clientCmd.m_userConstraintArguments.m_childFrame[0],
|
||||
clientCmd.m_userConstraintArguments.m_childFrame[1],
|
||||
clientCmd.m_userConstraintArguments.m_childFrame[2]);
|
||||
|
||||
sbodyHandle->m_softBody->appendAnchor(nodeIndex, mbodyHandle->m_rigidBody, localPivot, disableCollisionBetweenLinkedBodies);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
int uid = m_data->m_userConstraintUIDGenerator++;
|
||||
serverCmd.m_userConstraintResultArgs.m_userConstraintUniqueId = uid;
|
||||
serverCmd.m_type = CMD_USER_CONSTRAINT_COMPLETED;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
if (clientCmd.m_updateFlags & USER_CONSTRAINT_REQUEST_STATE)
|
||||
{
|
||||
int constraintUid = clientCmd.m_userConstraintArguments.m_userConstraintUniqueId;
|
||||
|
||||
@@ -800,6 +800,7 @@ enum EnumUserConstraintFlags
|
||||
USER_CONSTRAINT_CHANGE_RELATIVE_POSITION_TARGET = 512,
|
||||
USER_CONSTRAINT_CHANGE_ERP = 1024,
|
||||
USER_CONSTRAINT_REQUEST_STATE = 2048,
|
||||
USER_CONSTRAINT_ADD_SOFT_BODY_ANCHOR = 4096,
|
||||
};
|
||||
|
||||
enum EnumBodyChangeFlags
|
||||
|
||||
29
examples/pybullet/examples/deformable_anchor.py
Normal file
29
examples/pybullet/examples/deformable_anchor.py
Normal file
@@ -0,0 +1,29 @@
|
||||
import pybullet as p
|
||||
from time import sleep
|
||||
|
||||
physicsClient = p.connect(p.GUI)
|
||||
|
||||
p.resetSimulation(p.RESET_USE_DEFORMABLE_WORLD)
|
||||
gravZ=-10
|
||||
p.setGravity(0, 0, gravZ)
|
||||
|
||||
planeOrn = [0,0,0,1]#p.getQuaternionFromEuler([0.3,0,0])
|
||||
planeId = p.loadURDF("plane.urdf", [0,0,-2],planeOrn)
|
||||
|
||||
boxId = p.loadURDF("cube.urdf", [0,1,2],useMaximalCoordinates = True)
|
||||
|
||||
clothId = p.loadSoftBody("cloth_z_up.obj", basePosition = [0,0,2], scale = 0.5, mass = 1., useNeoHookean = 0, useBendingSprings=1,useMassSpring=1, springElasticStiffness=40, springDampingStiffness=.1, useSelfCollision = 0, frictionCoeff = .5, useFaceContact=1)
|
||||
|
||||
|
||||
p.createSoftBodyAnchor(clothId ,0,-1,-1)
|
||||
p.createSoftBodyAnchor(clothId ,1,-1,-1)
|
||||
p.createSoftBodyAnchor(clothId ,3,boxId,-1, [0.5,-0.5,0])
|
||||
p.createSoftBodyAnchor(clothId ,2,boxId,-1, [-0.5,-0.5,0])
|
||||
p.setPhysicsEngineParameter(sparseSdfVoxelSize=0.25)
|
||||
p.setRealTimeSimulation(1)
|
||||
|
||||
|
||||
while p.isConnected():
|
||||
p.setGravity(0,0,gravZ)
|
||||
sleep(1./240.)
|
||||
|
||||
@@ -1963,6 +1963,10 @@ static PyObject* pybullet_loadSDF(PyObject* self, PyObject* args, PyObject* keyw
|
||||
}
|
||||
|
||||
#ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD
|
||||
|
||||
|
||||
|
||||
|
||||
// Load a softbody from an obj file
|
||||
static PyObject* pybullet_loadSoftBody(PyObject* self, PyObject* args, PyObject* keywds)
|
||||
{
|
||||
@@ -2072,6 +2076,56 @@ static PyObject* pybullet_loadSoftBody(PyObject* self, PyObject* args, PyObject*
|
||||
}
|
||||
return PyLong_FromLong(bodyUniqueId);
|
||||
}
|
||||
|
||||
static PyObject* pybullet_createSoftBodyAnchor(PyObject* self, PyObject* args, PyObject* keywds)
|
||||
{
|
||||
b3SharedMemoryCommandHandle commandHandle;
|
||||
int softBodyUniqueId = -1;
|
||||
int nodeIndex = -1;
|
||||
int bodyUniqueId = -1;
|
||||
int linkIndex = -1;
|
||||
PyObject* bodyFramePositionObj = 0;
|
||||
double bodyFramePosition[3] = {0, 0, 0};
|
||||
struct b3JointInfo jointInfo;
|
||||
b3SharedMemoryStatusHandle statusHandle;
|
||||
int statusType;
|
||||
int physicsClientId = 0;
|
||||
b3PhysicsClientHandle sm = 0;
|
||||
static char* kwlist[] = {"softBodyBodyUniqueId", "nodeIndex",
|
||||
"bodyUniqueId", "linkIndex", "bodyFramePosition",
|
||||
"physicsClientId",
|
||||
NULL};
|
||||
|
||||
if (!PyArg_ParseTupleAndKeywords(args, keywds, "ii|iiOi", kwlist, &softBodyUniqueId, &nodeIndex,
|
||||
&bodyUniqueId, &linkIndex,&bodyFramePositionObj,&physicsClientId))
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
sm = getPhysicsClient(physicsClientId);
|
||||
if (sm == 0)
|
||||
{
|
||||
PyErr_SetString(SpamError, "Not connected to physics server.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
pybullet_internalSetVectord(bodyFramePositionObj, bodyFramePosition);
|
||||
|
||||
commandHandle = b3InitCreateSoftBodyAnchorConstraintCommand(sm, softBodyUniqueId, nodeIndex, bodyUniqueId, linkIndex, bodyFramePosition);
|
||||
statusHandle = b3SubmitClientCommandAndWaitStatus(sm, commandHandle);
|
||||
statusType = b3GetStatusType(statusHandle);
|
||||
if (statusType == CMD_USER_CONSTRAINT_COMPLETED)
|
||||
{
|
||||
int userConstraintUid = b3GetStatusUserConstraintUniqueId(statusHandle);
|
||||
PyObject* ob = PyLong_FromLong(userConstraintUid);
|
||||
return ob;
|
||||
}
|
||||
|
||||
PyErr_SetString(SpamError, "createSoftBodyAnchor failed.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
// Reset the simulation to remove all loaded objects
|
||||
@@ -11798,6 +11852,10 @@ static PyMethodDef SpamMethods[] = {
|
||||
#ifndef SKIP_SOFT_BODY_MULTI_BODY_DYNAMICS_WORLD
|
||||
{"loadSoftBody", (PyCFunction)pybullet_loadSoftBody, METH_VARARGS | METH_KEYWORDS,
|
||||
"Load a softbody from an obj file."},
|
||||
|
||||
{"createSoftBodyAnchor", (PyCFunction)pybullet_createSoftBodyAnchor, METH_VARARGS | METH_KEYWORDS,
|
||||
"Create an anchor (attachment) between a soft body and a rigid or multi body."},
|
||||
|
||||
#endif
|
||||
{"loadBullet", (PyCFunction)pybullet_loadBullet, METH_VARARGS | METH_KEYWORDS,
|
||||
"Load a world from a .bullet file."},
|
||||
|
||||
@@ -2496,7 +2496,8 @@ void btSoftBody::updateNormals()
|
||||
btSoftBody::Face& f = m_faces[i];
|
||||
const btVector3 n = btCross(f.m_n[1]->m_x - f.m_n[0]->m_x,
|
||||
f.m_n[2]->m_x - f.m_n[0]->m_x);
|
||||
f.m_normal = n.normalized();
|
||||
f.m_normal = n;
|
||||
f.m_normal.safeNormalize();
|
||||
f.m_n[0]->m_n += n;
|
||||
f.m_n[1]->m_n += n;
|
||||
f.m_n[2]->m_n += n;
|
||||
@@ -3305,11 +3306,14 @@ void btSoftBody::interpolateRenderMesh()
|
||||
Node& n = m_renderNodes[i];
|
||||
n.m_x.setZero();
|
||||
for (int j = 0; j < 4; ++j)
|
||||
{
|
||||
if (m_renderNodesParents[i].size())
|
||||
{
|
||||
n.m_x += m_renderNodesParents[i][j]->m_x * m_renderNodesInterpolationWeights[i][j];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
void btSoftBody::PSolve_Anchors(btSoftBody* psb, btScalar kst, btScalar ti)
|
||||
@@ -3872,7 +3876,7 @@ const char* btSoftBody::serialize(void* dataBuffer, class btSerializer* serializ
|
||||
for (int j = 0; j < 4; j++)
|
||||
{
|
||||
m_tetras[i].m_c0[j].serializeFloat(memPtr->m_c0[j]);
|
||||
memPtr->m_nodeIndices[j] = m_tetras[j].m_n[j] ? m_tetras[j].m_n[j] - &m_nodes[0] : -1;
|
||||
memPtr->m_nodeIndices[j] = m_tetras[i].m_n[j] ? m_tetras[i].m_n[j] - &m_nodes[0] : -1;
|
||||
}
|
||||
memPtr->m_c1 = m_tetras[i].m_c1;
|
||||
memPtr->m_c2 = m_tetras[i].m_c2;
|
||||
|
||||
@@ -1500,43 +1500,6 @@ void btSoftBodyHelpers::getBarycentricWeights(const btVector3& a, const btVector
|
||||
bary = btVector4(va6*v6, vb6*v6, vc6*v6, vd6*v6);
|
||||
}
|
||||
|
||||
void btSoftBodyHelpers::readRenderMeshFromObj(const char* file, btSoftBody* psb)
|
||||
{
|
||||
std::ifstream fs;
|
||||
fs.open(file);
|
||||
std::string line;
|
||||
btVector3 pos;
|
||||
while (std::getline(fs, line))
|
||||
{
|
||||
std::stringstream ss(line);
|
||||
if (line.length()>1)
|
||||
{
|
||||
if (line[0] == 'v' && line[1] != 't' && line[1] != 'n')
|
||||
{
|
||||
ss.ignore();
|
||||
for (size_t i = 0; i < 3; i++)
|
||||
ss >> pos[i];
|
||||
btSoftBody::Node n;
|
||||
n.m_x = pos;
|
||||
psb->m_renderNodes.push_back(n);
|
||||
}
|
||||
else if (line[0] == 'f')
|
||||
{
|
||||
ss.ignore();
|
||||
int id0, id1, id2;
|
||||
ss >> id0;
|
||||
ss >> id1;
|
||||
ss >> id2;
|
||||
btSoftBody::Face f;
|
||||
f.m_n[0] = &psb->m_renderNodes[id0-1];
|
||||
f.m_n[1] = &psb->m_renderNodes[id1-1];
|
||||
f.m_n[2] = &psb->m_renderNodes[id2-1];
|
||||
psb->m_renderFaces.push_back(f);
|
||||
}
|
||||
}
|
||||
}
|
||||
fs.close();
|
||||
}
|
||||
|
||||
// Iterate through all render nodes to find the simulation tetrahedron that contains the render node and record the barycentric weights
|
||||
// If the node is not inside any tetrahedron, assign it to the tetrahedron in which the node has the least negative barycentric weight
|
||||
|
||||
@@ -148,8 +148,6 @@ struct btSoftBodyHelpers
|
||||
|
||||
static void getBarycentricWeights(const btVector3& a, const btVector3& b, const btVector3& c, const btVector3& d, const btVector3& p, btVector4& bary);
|
||||
|
||||
static void readRenderMeshFromObj(const char* file, btSoftBody* psb);
|
||||
|
||||
static void interpolateBarycentricWeights(btSoftBody* psb);
|
||||
|
||||
static void generateBoundaryFaces(btSoftBody* psb);
|
||||
|
||||
@@ -274,7 +274,7 @@ struct btSparseSdf
|
||||
Lerp(gy[2], gy[3], ix.f), iz.f));
|
||||
normal.setZ(Lerp(Lerp(gz[0], gz[1], ix.f),
|
||||
Lerp(gz[2], gz[3], ix.f), iy.f));
|
||||
normal = normal.normalized();
|
||||
normal.safeNormalize();
|
||||
#else
|
||||
normal = btVector3(d[1] - d[0], d[3] - d[0], d[4] - d[0]).normalized();
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user