Add kiva_shelf to prepare for picking/grasping task
Fix uninitialized variable jointDamping/jointFriction in SDF importer Add SDF <pose> parsing in visual, inertial, collision elements. Slight improvement in TinyRender loading performance of largish meshes (30k vertices) Reduce #define MAX_SDF_BODIES to 500, due to some issue in client code, todo: figure out what the issue is. b3RobotSimAPI support SDF file loading Tiny improvement in OpenGL hardware renderer lighting, to distinguish faces without textures
This commit is contained in:
32
data/cube_no_friction.urdf
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32
data/cube_no_friction.urdf
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<?xml version="0.0" ?>
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<robot name="cube.urdf">
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<link name="baseLink">
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<contact>
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<lateral_friction value="0.0"/>
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<rolling_friction value="0.0"/>
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<contact_cfm value="0.0"/>
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<contact_erp value="1.0"/>
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</contact>
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<inertial>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<mass value="1.0"/>
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<inertia ixx="1" ixy="0" ixz="0" iyy="1" iyz="0" izz="1"/>
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</inertial>
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<visual>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="cube.obj" scale="1 1 1"/>
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</geometry>
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<material name="white">
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<color rgba="1 1 1 1"/>
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</material>
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</visual>
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<collision>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<box size="1 1 1"/>
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</geometry>
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</collision>
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</link>
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</robot>
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7
data/kiva_shelf/0_Bullet3Demo.txt
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7
data/kiva_shelf/0_Bullet3Demo.txt
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--start_demo_name=R2D2 Grasp
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--mouse_move_multiplier=0.400000
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--mouse_wheel_multiplier=0.010000
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--background_color_red= 0.900000
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--background_color_green= 0.900000
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--background_color_blue= 1.000000
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--fixed_timestep= 0.000000
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BIN
data/kiva_shelf/meshes/pod_lowres.stl
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BIN
data/kiva_shelf/meshes/pod_lowres.stl
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Binary file not shown.
55
data/kiva_shelf/model.sdf
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55
data/kiva_shelf/model.sdf
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<?xml version="1.0" ?>
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<sdf version="1.4">
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<model name="Amazon Pod">
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<static>1</static>
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<pose>0 2 1.21 0 0 0</pose>
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<link name="pod_link">
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<inertial>
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<pose>0.0 0.0 1.2045 0 0 0</pose>
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<mass>76.26</mass>
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<inertia>
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<ixx>47</ixx>
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<ixy>-0.003456</ixy>
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<ixz>0.001474</ixz>
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<izz>13.075</izz>
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<iyz>-0.014439</iyz>
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<iyy>47</iyy>
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</inertia>
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</inertial>
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<visual name="pod_visual">
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<pose>0 0 0 1.5707 0 0 </pose>
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<geometry>
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<mesh>
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<uri>meshes/pod_lowres.stl</uri>
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</mesh>
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</geometry>
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<material>
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<diffuse>0.9 0.8 0.5 1</diffuse>
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</material>
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</visual>
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<collision name="pod_collision">
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<pose>0 0 0 1.5707 0 0</pose>
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<geometry>
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<mesh>
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<uri>meshes/pod_lowres.stl</uri>
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</mesh>
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</geometry>
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<surface>
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<friction>
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<ode>
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<mu>0.8</mu>
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<mu2>0.8</mu2>
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<fdir1>0.0 0.0 0.0</fdir1>
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<slip1>1.0</slip1>
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<slip2>1.0</slip2>
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</ode>
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</friction>
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</surface>
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</collision>
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</link>
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</model>
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</sdf>
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@@ -1,6 +1,7 @@
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<sdf version='1.6'>
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<world name='default'>
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<model name='lbr_iiwa'>
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<static>1</static>
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<link name='lbr_iiwa_link_0'>
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<pose frame=''>0 0 0 0 -0 0</pose>
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<inertial>
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@@ -34,7 +35,7 @@
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</geometry>
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<material>
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<ambient>1 0 0 1</ambient>
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<diffuse>0 0 1 1</diffuse>
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<diffuse>0.2 0.2 0.2 1</diffuse>
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<specular>0.1 0.1 0.1 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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@@ -71,6 +72,12 @@
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<uri>meshes/link_1.stl</uri>
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</mesh>
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</geometry>
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<material>
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<ambient>1 0 0 1</ambient>
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<diffuse>0.5 0.7 1.0 1</diffuse>
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<specular>0.1 0.1 0.1 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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</link>
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<joint name='lbr_iiwa_joint_1' type='revolute'>
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@@ -124,6 +131,12 @@
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<uri>meshes/link_2.stl</uri>
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</mesh>
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</geometry>
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<material>
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<ambient>1 0 0 1</ambient>
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<diffuse>0.5 0.7 1.0 1</diffuse>
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<specular>0.1 0.1 0.1 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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</link>
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<joint name='lbr_iiwa_joint_2' type='revolute'>
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@@ -177,6 +190,12 @@
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<uri>meshes/link_3.stl</uri>
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</mesh>
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</geometry>
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<material>
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<ambient>1 0 0 1</ambient>
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<diffuse>1.0 0.42 0.04 1</diffuse>
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<specular>0.1 0.1 0.1 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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</link>
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<joint name='lbr_iiwa_joint_3' type='revolute'>
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@@ -230,6 +249,12 @@
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<uri>meshes/link_4.stl</uri>
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</mesh>
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</geometry>
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<material>
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<ambient>1 0 0 1</ambient>
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<diffuse>0.5 0.7 1.0 1</diffuse>
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<specular>0.1 0.1 0.1 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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</link>
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<joint name='lbr_iiwa_joint_4' type='revolute'>
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@@ -283,6 +308,12 @@
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<uri>meshes/link_5.stl</uri>
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</mesh>
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</geometry>
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<material>
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<ambient>1 0 0 1</ambient>
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<diffuse>0.5 0.7 1.0 1</diffuse>
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<specular>0.1 0.1 0.1 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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</link>
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<joint name='lbr_iiwa_joint_5' type='revolute'>
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@@ -336,6 +367,12 @@
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<uri>meshes/link_6.stl</uri>
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</mesh>
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</geometry>
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<material>
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<ambient>1 0 0 1</ambient>
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<diffuse>1.0 0.42 0.04 1</diffuse>
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<specular>0.1 0.1 0.1 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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</link>
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<joint name='lbr_iiwa_joint_6' type='revolute'>
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@@ -389,6 +426,12 @@
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<uri>meshes/link_7.stl</uri>
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</mesh>
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</geometry>
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<material>
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<ambient>1 0 0 1</ambient>
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<diffuse>0.2 0.2 0.2 1</diffuse>
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<specular>0.1 0.1 0.1 1</specular>
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<emissive>0 0 0 0</emissive>
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</material>
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</visual>
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</link>
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<joint name='lbr_iiwa_joint_7' type='revolute'>
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26
data/plane.urdf
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26
data/plane.urdf
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<?xml version="0.0" ?>
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<robot name="cube.urdf">
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<link name="baseLink">
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<inertial>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<mass value=".0"/>
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<inertia ixx="0" ixy="0" ixz="0" iyy="0" iyz="0" izz="0"/>
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</inertial>
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<visual>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="plane.obj" scale="1 1 1"/>
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</geometry>
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<material name="white">
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<color rgba="1 1 1 1"/>
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</material>
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</visual>
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<collision>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<box size="10 10 0.001"/>
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</geometry>
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</collision>
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</link>
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</robot>
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