x() -> x or getX() or [0]
y() -> y or getY() or [1] z() -> z or getZ() or [2] w() -> w or getW() or [3] make sphere-convex and sphere-compound collision work (still issues remaining)
This commit is contained in:
@@ -65,11 +65,16 @@ btAlignedObjectArray<const char*> demoNames;
|
||||
int selectedDemo = 0;
|
||||
GpuDemo::CreateFunc* allDemos[]=
|
||||
{
|
||||
|
||||
GpuSphereScene::MyCreateFunc,
|
||||
GpuCompoundScene::MyCreateFunc,
|
||||
|
||||
|
||||
|
||||
GpuConvexScene::MyCreateFunc,
|
||||
ConcaveScene::MyCreateFunc,
|
||||
|
||||
GpuCompoundScene::MyCreateFunc,
|
||||
|
||||
PairBench::MyCreateFunc,
|
||||
|
||||
|
||||
@@ -363,10 +368,14 @@ void DumpSimulationTime(FILE* f)
|
||||
///extern const char* g_deviceName;
|
||||
const char* g_deviceName = "blaat";
|
||||
extern bool useNewBatchingKernel;
|
||||
#include "BulletCommon/btVector3.h"
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
|
||||
btVector3 test(1,2,3);
|
||||
test.x = 1;
|
||||
test.y = 4;
|
||||
|
||||
printf("main start");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user