Added btGhostObject and btPairCachingGhostObject functionality.
It is a fast way to keep track of overlapping objects in an area, and doing rayTest and convexSweepTest for overlapping objects, instead of btCollisionWorld::rayTest/convexSweepTest. Updated KinematicCharacterController to use btPairCachingGhostObject.
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@@ -17,7 +17,6 @@ subject to the following restrictions:
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#define COLLISION_CREATE_FUNC
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#include "LinearMath/btAlignedObjectArray.h"
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typedef btAlignedObjectArray<class btCollisionObject*> btCollisionObjectArray;
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class btCollisionAlgorithm;
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class btCollisionObject;
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