Added btGhostObject and btPairCachingGhostObject functionality.
It is a fast way to keep track of overlapping objects in an area, and doing rayTest and convexSweepTest for overlapping objects, instead of btCollisionWorld::rayTest/convexSweepTest. Updated KinematicCharacterController to use btPairCachingGhostObject.
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@@ -71,7 +71,7 @@ class btBroadphaseInterface;
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#include "LinearMath/btVector3.h"
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#include "LinearMath/btTransform.h"
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#include "btCollisionObject.h"
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#include "btCollisionDispatcher.h" //for definition of btCollisionObjectArray
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#include "btCollisionDispatcher.h"
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#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"
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#include "LinearMath/btAlignedObjectArray.h"
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