Added btGhostObject and btPairCachingGhostObject functionality.
It is a fast way to keep track of overlapping objects in an area, and doing rayTest and convexSweepTest for overlapping objects, instead of btCollisionWorld::rayTest/convexSweepTest. Updated KinematicCharacterController to use btPairCachingGhostObject.
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@@ -19,7 +19,7 @@ subject to the following restrictions:
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#include "BulletCollision/CollisionDispatch/btUnionFind.h"
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#include "btCollisionCreateFunc.h"
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#include "LinearMath/btAlignedObjectArray.h"
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#include "btCollisionObject.h"
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class btCollisionObject;
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class btCollisionWorld;
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