SharedMemory API: don't enable rolling friction by default for programmatic created rigid bodies
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@@ -2163,7 +2163,6 @@ bool PhysicsServerCommandProcessor::processCommand(const struct SharedMemoryComm
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bool isDynamic = (mass>0);
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bool isDynamic = (mass>0);
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btRigidBody* rb = worldImporter->createRigidBody(isDynamic,mass,startTrans,shape,0);
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btRigidBody* rb = worldImporter->createRigidBody(isDynamic,mass,startTrans,shape,0);
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rb->setRollingFriction(0.2);
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//m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld);
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//m_data->m_guiHelper->autogenerateGraphicsObjects(this->m_data->m_dynamicsWorld);
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btVector4 colorRGBA(1,0,0,1);
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btVector4 colorRGBA(1,0,0,1);
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if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_COLOR)
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if (clientCmd.m_updateFlags & BOX_SHAPE_HAS_COLOR)
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