make the motorId corresponds to that of the real minitaur. change the mass of the quadruped.urdf, change the friction of plane.urdf.
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@@ -2,7 +2,7 @@
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<robot name="cube.urdf">
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<link name="planeLink">
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<contact>
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<lateral_friction value="1.5"/>
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<lateral_friction value="2"/>
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</contact>
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<inertial>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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@@ -15,7 +15,7 @@
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</geometry>
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</collision>
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<inertial>
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<mass value="1."/>
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<mass value="3.2"/>
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<inertia ixx="1.0" ixy="0.0" ixz="0.0" iyy="1.0" iyz="0.0" izz="1.0"/>
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</inertial>
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</link>
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