more compounds work, the basics work. now some stackless tree-tree traversal is needed to speedup compound versus compound.

This commit is contained in:
ejcoumans
2006-07-24 23:06:59 +00:00
parent fdaa3a7abc
commit 50a2694c5b
12 changed files with 92 additions and 24 deletions

View File

@@ -25,6 +25,7 @@ CollisionObject::CollisionObject()
m_ccdSweptShereRadius(0.f),
m_ccdSquareMotionTreshold(0.f)
{
m_cachedInvertedWorldTransform.setIdentity();
}