moved a few Extras projects into Extras/obsolete.
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12
Extras/obsolete/GPUphysics/cubeShaderNoTexture.vert
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12
Extras/obsolete/GPUphysics/cubeShaderNoTexture.vert
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@@ -0,0 +1,12 @@
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/*
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Use this for rendering the little cubes when
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there is no vertex shader texture support.
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*/
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void main()
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{
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gl_FrontColor = gl_Color ;
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gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex ;
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}
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