moved Extras/Gimpact to src/BulletCollision/Gimpact

moved Extras/BulletMultiThreaded to src/BulletMultiThreaded
(build systems will be updated soon)
This commit is contained in:
erwin.coumans
2008-10-10 19:48:36 +00:00
parent 6f6f88fa08
commit 512c0f167e
111 changed files with 10811 additions and 11799 deletions

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#ifndef __SPU_RAYCAST_TASK_H
#define __SPU_RAYCAST_TASK_H
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
#include "BulletCollision/CollisionDispatch/btCollisionWorld.h"
#include "LinearMath/btVector3.h"
#include "../PlatformDefinitions.h"
ATTRIBUTE_ALIGNED16(struct) RaycastGatheredObjectData
{
ppu_address_t m_collisionShape;
void* m_spuCollisionShape;
btVector3 m_primitiveDimensions;
int m_shapeType;
float m_collisionMargin;
btTransform m_worldTransform;
};
ATTRIBUTE_ALIGNED16(struct) SpuRaycastTaskWorkUnitOut
{
btVector3 hitNormal; /* out */
btScalar hitFraction; /* out */
btCollisionWorld::LocalShapeInfo shapeInfo; /* out */
};
/* Perform a raycast on collision object */
ATTRIBUTE_ALIGNED16(struct) SpuRaycastTaskWorkUnit
{
btVector3 rayFrom; /* in */
btVector3 rayTo; /* in */
SpuRaycastTaskWorkUnitOut* output; /* out */
};
#define SPU_RAYCAST_WORK_UNITS_PER_TASK 16
ATTRIBUTE_ALIGNED128(struct) SpuRaycastTaskDesc
{
SpuRaycastTaskWorkUnit workUnits[SPU_RAYCAST_WORK_UNITS_PER_TASK];
unsigned int numWorkUnits;
void* spuCollisionObjectsWrappers;
unsigned int numSpuCollisionObjectWrappers;
int taskId;
};
void processRaycastTask (void* userPtr, void* lsMemory);
void* createRaycastLocalStoreMemory ();
#endif