moved Extras/Gimpact to src/BulletCollision/Gimpact
moved Extras/BulletMultiThreaded to src/BulletMultiThreaded (build systems will be updated soon)
This commit is contained in:
121
src/BulletMultiThreaded/Win32ThreadSupport.h
Normal file
121
src/BulletMultiThreaded/Win32ThreadSupport.h
Normal file
@@ -0,0 +1,121 @@
|
||||
/*
|
||||
Bullet Continuous Collision Detection and Physics Library
|
||||
Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
|
||||
|
||||
This software is provided 'as-is', without any express or implied warranty.
|
||||
In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it freely,
|
||||
subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "LinearMath/btScalar.h"
|
||||
#include "PlatformDefinitions.h"
|
||||
|
||||
#ifdef USE_WIN32_THREADING //platform specific defines are defined in PlatformDefinitions.h
|
||||
|
||||
#ifndef WIN32_THREAD_SUPPORT_H
|
||||
#define WIN32_THREAD_SUPPORT_H
|
||||
|
||||
#include "LinearMath/btAlignedObjectArray.h"
|
||||
|
||||
#include "btThreadSupportInterface.h"
|
||||
|
||||
|
||||
typedef void (*Win32ThreadFunc)(void* userPtr,void* lsMemory);
|
||||
typedef void* (*Win32lsMemorySetupFunc)();
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
///Win32ThreadSupport helps to initialize/shutdown libspe2, start/stop SPU tasks and communication
|
||||
class Win32ThreadSupport : public btThreadSupportInterface
|
||||
{
|
||||
public:
|
||||
///placeholder, until libspe2 support is there
|
||||
struct btSpuStatus
|
||||
{
|
||||
uint32_t m_taskId;
|
||||
uint32_t m_commandId;
|
||||
uint32_t m_status;
|
||||
|
||||
Win32ThreadFunc m_userThreadFunc;
|
||||
void* m_userPtr; //for taskDesc etc
|
||||
void* m_lsMemory; //initialized using Win32LocalStoreMemorySetupFunc
|
||||
|
||||
void* m_threadHandle; //this one is calling 'Win32ThreadFunc'
|
||||
|
||||
void* m_eventStartHandle;
|
||||
char m_eventStartHandleName[32];
|
||||
|
||||
void* m_eventCompletetHandle;
|
||||
char m_eventCompletetHandleName[32];
|
||||
|
||||
|
||||
};
|
||||
private:
|
||||
|
||||
btAlignedObjectArray<btSpuStatus> m_activeSpuStatus;
|
||||
btAlignedObjectArray<void*> m_completeHandles;
|
||||
|
||||
public:
|
||||
///Setup and initialize SPU/CELL/Libspe2
|
||||
|
||||
struct Win32ThreadConstructionInfo
|
||||
{
|
||||
Win32ThreadConstructionInfo(char* uniqueName,
|
||||
Win32ThreadFunc userThreadFunc,
|
||||
Win32lsMemorySetupFunc lsMemoryFunc,
|
||||
int numThreads=1,
|
||||
int threadStackSize=65535
|
||||
)
|
||||
:m_uniqueName(uniqueName),
|
||||
m_userThreadFunc(userThreadFunc),
|
||||
m_lsMemoryFunc(lsMemoryFunc),
|
||||
m_numThreads(numThreads),
|
||||
m_threadStackSize(threadStackSize)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
char* m_uniqueName;
|
||||
Win32ThreadFunc m_userThreadFunc;
|
||||
Win32lsMemorySetupFunc m_lsMemoryFunc;
|
||||
int m_numThreads;
|
||||
int m_threadStackSize;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
Win32ThreadSupport(const Win32ThreadConstructionInfo& threadConstructionInfo);
|
||||
|
||||
///cleanup/shutdown Libspe2
|
||||
virtual ~Win32ThreadSupport();
|
||||
|
||||
void startThreads(const Win32ThreadConstructionInfo& threadInfo);
|
||||
|
||||
|
||||
///send messages to SPUs
|
||||
virtual void sendRequest(uint32_t uiCommand, uint32_t uiArgument0, uint32_t uiArgument1);
|
||||
|
||||
///check for messages from SPUs
|
||||
virtual void waitForResponse(unsigned int *puiArgument0, unsigned int *puiArgument1);
|
||||
|
||||
///start the spus (can be called at the beginning of each frame, to make sure that the right SPU program is loaded)
|
||||
virtual void startSPU();
|
||||
|
||||
///tell the task scheduler we are done with the SPU tasks
|
||||
virtual void stopSPU();
|
||||
|
||||
};
|
||||
|
||||
#endif //WIN32_THREAD_SUPPORT_H
|
||||
|
||||
#endif //USE_WIN32_THREADING
|
||||
Reference in New Issue
Block a user