diff --git a/Demos3/BasicGpuDemo/b3GpuDynamicsWorld.cpp b/Demos3/BasicGpuDemo/b3GpuDynamicsWorld.cpp index 265944bc3..594caa023 100644 --- a/Demos3/BasicGpuDemo/b3GpuDynamicsWorld.cpp +++ b/Demos3/BasicGpuDemo/b3GpuDynamicsWorld.cpp @@ -94,7 +94,7 @@ int b3GpuDynamicsWorld::stepSimulation( btScalar timeStepUnused, int maxSubStep { btGeneric6DofConstraint* dof2 = (btGeneric6DofConstraint*) constraint; b3Generic6DofConstraint* dof3 = (b3Generic6DofConstraint*) c; - const b3RigidBodyCL* bodiesCL = m_np->getBodiesCpu(); + const b3RigidBodyData* bodiesCL = m_np->getBodiesCpu(); b3Transform frameInA = (b3Transform&) dof2->getFrameOffsetA(); b3Transform frameInB = (b3Transform&) dof2->getFrameOffsetB(); @@ -118,7 +118,7 @@ int b3GpuDynamicsWorld::stepSimulation( btScalar timeStepUnused, int maxSubStep b3Assert(m_np->getNumRigidBodies() == m_bodyUpdateRevisions.size()); #endif //BT_USE_BODY_UPDATE_REVISION - b3RigidBodyCL* bodiesCL = (b3RigidBodyCL*)m_np->getBodiesCpu(); + b3RigidBodyData* bodiesCL = (b3RigidBodyData*)m_np->getBodiesCpu(); for (int i=0;im_collisionObjects.size();i++) { if (i>=m_np->getNumRigidBodies()) @@ -193,7 +193,7 @@ int b3GpuDynamicsWorld::stepSimulation( btScalar timeStepUnused, int maxSubStep { BT_PROFILE("scatter transforms into rigidbody (CPU)"); - const b3RigidBodyCL* bodiesCL = m_np->getBodiesCpu(); + const b3RigidBodyData* bodiesCL = m_np->getBodiesCpu(); for (int i=0;im_collisionObjects.size();i++) { @@ -635,7 +635,7 @@ void b3GpuDynamicsWorld::addConstraint(btTypedConstraint* constraint, bool disab case D6_CONSTRAINT_TYPE: { btGeneric6DofConstraint* dof2 = (btGeneric6DofConstraint*) constraint; - const b3RigidBodyCL* bodiesCL = m_np->getBodiesCpu(); + const b3RigidBodyData* bodiesCL = m_np->getBodiesCpu(); int rbA = dof2->getRigidBodyA().getUserIndex(); int rbB = dof2->getRigidBodyB().getUserIndex();