constraints between bodies merge constraint simulations (this fixes problems with deactivation/sleeping)

This commit is contained in:
ejcoumans
2006-06-17 15:22:06 +00:00
parent f73244b36a
commit 51a645bb4a
5 changed files with 90 additions and 54 deletions

View File

@@ -76,6 +76,14 @@ void CollisionWorld::UpdateActivationState()
m_dispatcher->FindUnions();
}
void CollisionWorld::StoreIslandActivationState()
{
// put the islandId ('find' value) into m_tag
{
UnionFind& unionFind = m_dispatcher->GetUnionFind();
@@ -98,7 +106,6 @@ void CollisionWorld::UpdateActivationState()
index++;
}
}
}