Print out effective speedup. Reduce application tick to 60/s.
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@@ -124,7 +124,7 @@ static btScalar gPhysicsStepsPerSecond = 60.0f; // Default number of steps
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static double fixedPhysicsStepSizeSec = 1.0f / gPhysicsStepsPerSecond; // steps size in seconds
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static double fixedPhysicsStepSizeMilli = 1000.0f / gPhysicsStepsPerSecond; // step size in milliseconds
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static btScalar gApplicationFrequency = 120.0f; // number of internal application ticks per second
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static btScalar gApplicationFrequency = 60.0f; // number of internal application ticks per second
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static int gApplicationTick = 1000.0f / gApplicationFrequency; //ms
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static btScalar gFramesPerSecond = 30.0f; // number of frames per second
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@@ -911,10 +911,10 @@ void NN3DWalkersExample::update(const btScalar timeSinceLastTick) {
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drawMarkings(); /**!< Draw markings on the ground */
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// if(m_Time > m_SpeedupTimestamp + 1.0f){ // print effective speedup
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// b3Printf("Avg Effective speedup: %f real time",calculatePerformedSpeedup());
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// m_SpeedupTimestamp = m_Time;
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// }
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if(m_Time > m_SpeedupTimestamp + 2.0f){ // print effective speedup
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b3Printf("Avg Effective speedup: %f real time",calculatePerformedSpeedup());
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m_SpeedupTimestamp = m_Time;
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}
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}
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void NN3DWalkersExample::updateEvaluations(const btScalar timeSinceLastTick) {
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