make grpc work on Mac OSX with premake
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@@ -9,6 +9,16 @@ project ("App_RobotSimulator")
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"../../examples/ThirdPartyLibs"}
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defines {"B3_USE_ROBOTSIM_GUI", "PHYSICS_IN_PROCESS_EXAMPLE_BROWSER"}
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if _OPTIONS["enable_grpc"] then
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initGRPC()
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files {
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"../../examples/SharedMemory/PhysicsClientGRPC.cpp",
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"../../examples/SharedMemory/PhysicsClientGRPC.h",
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"../../examples/SharedMemory/PhysicsClientGRPC_C_API.cpp",
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"../../examples/SharedMemory/PhysicsClientGRPC_C_API.h",
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}
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end
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links{"BulletRobotics", "BulletExampleBrowserLib", "gwen", "OpenGL_Window","BulletFileLoader","BulletWorldImporter","BulletSoftBody", "BulletInverseDynamicsUtils", "BulletInverseDynamics", "BulletDynamics","BulletCollision","LinearMath","Bullet3Common"}
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initOpenGL()
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