manually disable incremental build (cmake seems to have issues with it still)
-> find and replace in all files LinkIncremental="2" -> LinkIncremental="1"
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@@ -69,7 +69,7 @@ CommandLine=""C:\Program Files (x86)\CMake 2.81\bin\cmake.exe" -E make
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AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\OpenGL\Debug\OpenGLSupport.lib ..\..\src\BulletDynamics\Debug\BulletDynamics.lib ..\..\src\BulletCollision\Debug\BulletCollision.lib ..\..\src\LinearMath\Debug\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
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OutputFile="..\..\..\..\AppUserCollisionAlgorithm_Debug.exe"
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Version="0.0"
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LinkIncremental="2"
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LinkIncremental="1"
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AdditionalLibraryDirectories=""
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ProgramDataBaseFile="..\..\..\../AppUserCollisionAlgorithm_Debug.pdb"
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GenerateDebugInformation="TRUE"
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@@ -260,7 +260,7 @@ CommandLine=""C:\Program Files (x86)\CMake 2.81\bin\cmake.exe" -E make
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AdditionalDependencies="$(NOINHERIT) kernel32.lib user32.lib gdi32.lib winspool.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comdlg32.lib advapi32.lib ..\OpenGL\RelWithDebInfo\OpenGLSupport.lib ..\..\src\BulletDynamics\RelWithDebInfo\BulletDynamics.lib ..\..\src\BulletCollision\RelWithDebInfo\BulletCollision.lib ..\..\src\LinearMath\RelWithDebInfo\LinearMath.lib ..\..\..\..\Glut\glut32.lib opengl32.lib glu32.lib "
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OutputFile="..\..\..\..\AppUserCollisionAlgorithm_RelWithDebugInfo.exe"
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Version="0.0"
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LinkIncremental="2"
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LinkIncremental="1"
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AdditionalLibraryDirectories=""
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ProgramDataBaseFile="..\..\..\../AppUserCollisionAlgorithm_RelWithDebugInfo.pdb"
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GenerateDebugInformation="TRUE"
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