more work on Bullet serialization (added support for btConvexHullSupport)
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@@ -25,7 +25,6 @@ IF (USE_GLUT)
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ADD_EXECUTABLE(AppSerializeDemo
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main.cpp
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${SERIALIZE_FILES}
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SerializeDemo.cpp
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SerializeDemo.h
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)
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@@ -39,7 +38,6 @@ ELSE (USE_GLUT)
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WIN32
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../OpenGL/Win32AppMain.cpp
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Win32SerializeDemo.cpp
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${SERIALIZE_FILES}
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SerializeDemo.cpp
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SerializeDemo.h
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)
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