+ need to reset rigid body using 'setCenterOfMassTransform' to reset world inertia tensor

+ fixes in compound algorithm -> recompute contact points
+ add debug drawing to some demos.
+ revert btJacobianEntry change
+ replace dCROSSMAT by btVector3::getSkewSymmetricMatrix
This commit is contained in:
erwin.coumans
2008-12-02 04:01:56 +00:00
parent f0c302f65c
commit 5383ed4930
16 changed files with 215 additions and 127 deletions

View File

@@ -309,6 +309,13 @@ public:
m_floats[3] = 0.f;
}
void getSkewSymmetricMatrix(btVector3* v0,btVector3* v1,btVector3* v2) const
{
v0->setValue(0. ,-z() ,y());
v1->setValue(z() ,0. ,-x());
v2->setValue(-y() ,x() ,0.);
}
};
/**@brief Return the sum of two vectors (Point symantics)*/