Don't pass along unused btStackAlloc everywhere. The API change might user code (derived classes with the old virtual method are not called anymore)
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@@ -373,7 +373,6 @@ void btConvexConvexAlgorithm ::processCollision (const btCollisionObjectWrapper*
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input.m_maximumDistanceSquared*= input.m_maximumDistanceSquared;
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}
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input.m_stackAlloc = dispatchInfo.m_stackAllocator;
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input.m_transformA = body0Wrap->getWorldTransform();
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input.m_transformB = body1Wrap->getWorldTransform();
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